Mission One - Discussion

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[PX]IronFist
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Post by [PX]IronFist »

He never fired at you, he fired at the freighter(Liox and Rain) not the fighter(you), and it was only a warning shot.
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Post by [Fallen]TSB »

well good to see no one though about calling them and telling them we need to do repairs and that even if we wanted to we could not turn our POS around....

then they would have had to of let us in... but now we pissed them off...
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Post by [Fallen]Thanatos »

Ah well no tourning back now :D
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Post by [PX]IronFist »

[PX]PimpinMatt wrote:Does the z95 have a range difficulty?


I moved this here because all questions should be asked in the discussion thread. You are at the low end of medium range for the Z-95.
Last edited by [PX]IronFist on Wed Sep 10, 2003 12:45 pm, edited 1 time in total.
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Post by [Fallen]TSB »

hey ghost any ideas.. we are floting around in space and I am fireing at .. well nothing cause I cant hit anything.... should we try and fix auto pliot? or maybe you got a idea cuase right now... we are getting no where.. the Pimp is doing everything.... and is there a auto fire or something ? some thing to make it so we might hit one of these guys some day...
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Post by [PX]IronFist »

You can auto target but all you get is the 1D +2 fire control
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Post by [Fallen]TSB »

right now I got 3D + 4 so auto fire is out of the question...
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Post by [Fallen]TSB »

quote from my turn..

(cant have the guns blowing up on me and get to hit someone with them)



what I ment is I cant have the guns blowing up on me and not getting to hit someone with them..
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Post by [PX]IronFist »

No problem, I'll edit it for you
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Post by [PX]IronFist »

Just a note.
Even if a ship is at pont blank range they still get a chance to dodge (although they will get many dice off their skill if they have performed other actions that round). Range difficulty only comes into play if they don't dodge at all, or if they do a full dodge (ie. that is the only action they perform that round).
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Post by [Fallen]TSB »

Well the idea being if matt fires at them and they come close to the ship I fire... and they will be close to me so I should hit them...
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Post by [Fallen]Thanatos »

ty for clearing that up

I was just wondering how the hell he hit me, He didnt even get a range difficulty added like i did.
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Post by [PX]IronFist »

You only have to beat the range plus the dodge when the ship does a full dodge, this means that the dodge is the ships only action for that round.
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Post by [Fallen]Thanatos »

true but if im not mistaken the bastard shot first and well i shot back and he dodged, now by you saying this there shouldnt have been a range difficulty for me shooting at him so I should have hit him.
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Post by [PX]IronFist »

Those actions occured in two different rounds.
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