Splash damage, if that route is decided, would have to be ref decided. No ref, no splash damage. Otherwise, it may just turn into a giant b!tch fight.
Alternative:
Soldier-launcher (ie. like Neb's/Homey J's)
-unlimited nerf/water balloons/whatever they're launching (ie. like Neb's/Homey J's)
-mechanical/semi gun with a
cyclone/force feed hopper (ie. phenom with a cyclone, autococker with a Revvy)-3 grenades (ie. paint or smoke)
-max 2 pods of additional ammo (ie. 280 rounds)
-side-arm allowed
Rocket is then relegated to a special usage. Soldier is armoured as other classes (ie. see italics). Perhaps something like the rocket shot is the only style shot that can accomplish an objective?
ie. American Gladiators: AssaultOnly the soldier would be able to shoot the target to win the game. Striking of target could be visual or by vibratory sensor.
Or if the rocket had paint, a strike to a person could eliminate that person and the next closest teammate (ie. 2 birds, 1 stone).