IMPORTANT RE: Minecraft Gates

This forum is dedicated to latest internet crazy designed to rob you of your time MINECRAFT!!

Moderator: Dempsey

Central Gate Network

Poll ended at Mon May 30, 2011 9:23 am

One Gate Per Player
6
75%
Leave it as is
2
25%
 
Total votes: 8

[PX]Kal Bob
Site Admin
Posts: 1959
Joined: Sun Mar 23, 2003 1:41 am
Location: Stalinist Russia!
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX]Kal Bob »

I don't want to use the MultiVers room for this purpose.
I figured that if you had your own gate room, the link from the Master Room would be a static always on gate.

The other thing to point out is that joining this system is optional.
You don't have to put a gate on the central network or a gate in the Mater Room.
KalNet SysAdmin.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
User avatar
[Fallen]TSB
Posts: 1368
Joined: Thu Mar 27, 2003 1:25 am
Location: Ontario, Canada
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [Fallen]TSB »

yah you dont HAVE to... but your really lame if you dont... not that you have to...
"...and if you don't like it, then you can MapQuest your way to Hell."

Quote TSB: "Remember kids always use protection when surfing the internet or you might get ADS"
[PX]Kal Bob
Site Admin
Posts: 1959
Joined: Sun Mar 23, 2003 1:41 am
Location: Stalinist Russia!
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX]Kal Bob »

lol, I see not reason why I should not make people walk to see my stuff.
Plus it will deter people from wandering around my base lol.
KalNet SysAdmin.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
User avatar
[PX] Nebuchadnezzar
Posts: 3438
Joined: Sun Mar 23, 2003 12:14 pm
Location: London, Ontario
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX] Nebuchadnezzar »

[PX]Kal Bob wrote:The other thing to point out is that joining this system is optional.
You don't have to put a gate on the central network or a gate in the Mater Room.


But with the gate room system, the list on the central network is doubled so I may choose not to use it, but it makes my method harder.
Image
Get into the game! It's just like being there.
Like, Subscribe, Friend, & Follow us into the future!!
User avatar
[PX] Nebuchadnezzar
Posts: 3438
Joined: Sun Mar 23, 2003 12:14 pm
Location: London, Ontario
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX] Nebuchadnezzar »

So Jon is here and we have been talking gates. Here's what we came up with:

Central Network use is banned by users. It has two gates on it:

Spawn --> direct links to Gate Room
Gate Room --> direct links to Spawn

The gate room is filled with gates, 1 per person, that are on that users personal network (direct linked or not depending on lag issues).

I think this solves everyone's issues (including mine) and I can build a room underground or in the sky as soon as people agree that it's a good idea.
Image
Get into the game! It's just like being there.
Like, Subscribe, Friend, & Follow us into the future!!
[PX]Kal Bob
Site Admin
Posts: 1959
Joined: Sun Mar 23, 2003 1:41 am
Location: Stalinist Russia!
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX]Kal Bob »

lol, that is what i was trying to explain the whole time.
KalNet SysAdmin.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
[PX]Kal Bob
Site Admin
Posts: 1959
Joined: Sun Mar 23, 2003 1:41 am
Location: Stalinist Russia!
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX]Kal Bob »

Oh I have allready removed my gates from the main network.
Have you thought about the sky platform?
KalNet SysAdmin.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
User avatar
[PX] Nebuchadnezzar
Posts: 3438
Joined: Sun Mar 23, 2003 12:14 pm
Location: London, Ontario
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX] Nebuchadnezzar »

Yeah, I have some plans in my head. Do you want it above spawn or somewhere remote?

I can put it up high on the dune planet and have it done tomorrow.
Image
Get into the game! It's just like being there.
Like, Subscribe, Friend, & Follow us into the future!!
[PX]Kal Bob
Site Admin
Posts: 1959
Joined: Sun Mar 23, 2003 1:41 am
Location: Stalinist Russia!
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX]Kal Bob »

I would say, the block above the cloud layer.
On Terra(Main World)
Remote. Defiantly not near the spawn lol.
lol, lets put it this way, every time I end up at the spawn point I fight the urge to move it to a nice wooded clearing with a nothing but a Big Style Stargate for company lol.
I would then rename the current spawn point Downtown, and never go back lol
KalNet SysAdmin.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
User avatar
[Fallen]Thumperup
Posts: 2630
Joined: Sun Mar 23, 2003 9:05 am
Location: Woodstock, Ontario
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [Fallen]Thumperup »

I already have my own gate room so my portal will go straight to my gate room
[PX]Kal Bob
Site Admin
Posts: 1959
Joined: Sun Mar 23, 2003 1:41 am
Location: Stalinist Russia!
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX]Kal Bob »

Same boat here
KalNet SysAdmin.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
User avatar
Paragon
Posts: 645
Joined: Mon Mar 31, 2003 12:18 pm
Location: A one-dimensional space in a mirror universe

Re: IMPORTANT RE: Minecraft Gates

Post by Paragon »

I can have Paragon on the main network for my little island. I think I had another one on the main network but removed it. If Terrencia is still on it, it can be cut!
Fear can hold you prisoner. Hope can set you free.
User avatar
THE JEW (RaVeN)
Posts: 12499
Joined: Sun Mar 23, 2003 2:52 pm
Location: Bethlehem ;)
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by THE JEW (RaVeN) »

................where the h3ll is the goat option?
******* /=========\Image
****(_]/_____________\[_)
***** /(__)==JEW==(__)\
***** |=o__________o=|
***** |_|====---====|_|
Image
¨˜”°º•[K]•º°”˜¨
User avatar
[PX] Nebuchadnezzar
Posts: 3438
Joined: Sun Mar 23, 2003 12:14 pm
Location: London, Ontario
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX] Nebuchadnezzar »

Paragon wrote:I can have Paragon on the main network for my little island. I think I had another one on the main network but removed it. If Terrencia is still on it, it can be cut!


There will be no gates on the central network. Once the gate platform is built, someone on the server can help you get set up.
Image
Get into the game! It's just like being there.
Like, Subscribe, Friend, & Follow us into the future!!
User avatar
[PX]IronFist
Posts: 3165
Joined: Sun Mar 23, 2003 10:28 pm
Location: Mossley. Ontario
Contact:

Re: IMPORTANT RE: Minecraft Gates

Post by [PX]IronFist »

Build it...and they will come.
Ilon "Rezzer" Rezon in the Late Era RPG
Post Reply

Return to “Minecraft Fourm”