Mission One - Gameplay

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Post by Samurai »

I will dodge the shot, trying to judge if there is a close tree in good position to nail the Imp in the top of the clearing.
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Post by [PX]IronFist »

Marissa is going to attempt a vehicle dodge.
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Post by [PX]IronFist »

Marius - You hit the accelerator in an attempt to avoid the impending crash. Behind you someone is frantically screaming.

Since this is a reaction you are basically performing a vehical dodge and don't have time to actually direct where the speeder goes.

This is a difficult dodge = 13 + 5 for the fact that the bike is over ladened. You must beat a 18
Your mechanical is 2D+1 -1D for other actions in the round = 1D+1 + the bike's manouverability of 3D+2 = 4D+3
You roll a 16

You punch the accelerator, but it's too late. The speeder crashes into the back of the bike at full speed.

This is a sideswipe crash at high speed
The bike takes 3D damage = 12 points
The bike rolls a 5 to resist the damage
The bike is lightly damaged

The navigation vane of the oncomming speeder slams into the back of your bike, tearing it completely from the speeder. What's left of the Imperial speeder skips across the lake for a brief second and then explodes in a ball of fire.

You take 8 points of damage
Your strength is 3D, you roll an 11

You shake off the jolt from the collision but your bike is now completely out of control, spinning in wild circles across the lake at 100Km/h, inches from the surface of the water.


Liox - You cry "Speeder coming at my face!! SPEEDER COMING AT MY FACE!" and the driver hits the accelerator, but it's too late. He gets far enough away that your face is no longer in danger but the navigation vane of the oncomming speeder slams into the back of your bike, tearing itself from the vehicle.


You take 3 points of damage
Your strength is 2D+2 - 2D+2 due to incapacitaion = 0D
You roll a 0

You are knocked unconscious for 6 minuites

The remains of the other bike skip across the lake, and you assume it is destroyed, but you don't get much of a chance to see it as you slip into unconsciousness from the force of the impact.
You are once again on the beach in your mind, this time sitting on the shore...the waves lapping at your feet sound like laughter, taunting you.



Bendox - You draw your blaster and begin to take aim...when suddenly you hear Liox yell "Speeder coming at my face!! SPEEDER COMING AT MY FACE!", you manage to get off one shot.

This is difficult range for your heavy blaster pistol.
Your blaster is 5D

You roll a 6 with a 1 on the wild die.


As the bolt streaks past the trooper and you look at Liox to see what he's shouting about...but it's too late. The other speeder slams into the back of your bike. The navigation vane narrowly misses spearing your leg, but several pieces of shrapnel impact your body.


You take 15 points of damage.
Your strength is 3D
You roll a 13

The impact stuns you but you manage to escape with little injury. The remains of the other speeder skip across the lake for a moment and then explode in a shower of sparks and metal. Your speeder is now spinning out of control across the lake. Infront of you Liox no longer appears to be stirring, his face inches from the rapidly passing water. You begin to wonder if it was his voice you heard after all.


Sorall - You dive into the underbrush in an attempt to avoid the troopers shot.

Your Dodge is 5D - 1D for multiple actions - 1D for wounded status = 3D
You roll a 9
The trooper rolls a 12

The bolt takes you square in the back as you dive for cover.

You take 22 points of damage
Your strength is 3D
You roll a 14
You are Wounded, taking your overall status to Wounded Twice
You can take no more actions this round and now recieve -2D from all attributes until healed.

Your back burns with the force of the impact and you roll on the ground for a moment in agony. You are surrounded by dense foliage, having landed in a part of the forest particularly thick with growth.


Marissa - She slams her bike to the right in an attempt to avoid the shot.

The trooper rolls a 9 to hit
Her mechanical is 2D+2 + the 3D manouverability of the bike = 5D+2 - 1D for multiple actions = 4D+2. She rolls a 22.

The blaster bolt streaks past her across the lake.


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Last edited by [PX]IronFist on Fri Oct 22, 2004 12:48 am, edited 4 times in total.
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Post by [PX]IronFist »

Round 6
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Post by Samurai »

Trying to fight off the searing pain from multiple wounds, I attempt to crawl unseen through the dense underbrush to a place where I can ambush the trooper that will undoubtedly be heading my way. I will move about five meters off to the side from where I am now, deeper into the brush away from the clearing.
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Post by Ghost [PX] »

Recognizing my situation, I cross my legs beneath me and begin a calming meditiation. Ignoring the laughter-like sounds of the waves and becoming one with the force, allowing it to guide me.
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Post by [Fallen]TSB »

I wisper to Narvek "just stay clam and trust me. I will get us out of this and I will not leave with out you"... I then walk behind him and yell I am comming out but I have a a bounty with me.. I have narvek walk out first and I will walk out second with the gun at narvek's back... if asked about the gun I will say one thing .. "this one is a smart one can never be to careful when it comes to doing my job right"
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Post by [PX]Kal Bob »

I am going to attempt to bring the bike back under control.
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Post by Tempus »

i am going to continue my long ark like crawl and hope i dont get spotted
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Post by [Fallen]Thanatos »

Im gona try to help with opertating the bike and get it back on track
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Post by Queen Zeus »

I head toward the position of the brief faint signal or at least where it was.
Using all the avoidance manuvers that i can think of. So that i do not get caught.
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Post by [PX] Nebuchadnezzar »

I am going to lift off, and radio the commander, asking for his position. I will then fly over his position.
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Post by [PX]IronFist »

Round 6 - Action
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Sorall - You crawl through the underbrush of the forest, the wound on your back still smouldering from the inpact of the blaster bolt. Each movment of your body is more painful than the last, but you draw on all of your jedi triaining and inner-strength to keep going.

You make it about 5 meters through the brush when a white glint catches the corner of your eye. You fall to your stomach to present as low a profile as possible, and slowly turn your head to the right. Several inches from your face is the glistening white metalic sheen of a storm trooper combat boot.

You heart freezes in your chest for a moment as you fear the worst...the trooper must have seen where you fell, any moment the muzzle of a blaster will part the leaves above your head and end your agony forever. You wait for it....for the end....but it never comes. The foot never moves.

Then it dawns on you, this must be the trooper that Geno shot when the ambush first started....it seems so long ago now, but you can see him fall in your minds eye, and hear the whoop Geno let out in your minds ear.

Your heart returns to a normal pace and you prop yourself into a crawling position once again, pondering your next move.



Liox - You sit on the beach, the laughter of the waves ringing in your ears sounds almost like the sound of an exploding speeder in the distance.

You calm your self and let the laughter flow over you like the waves themselves. You empty your mind and concentrate on the force, allowing it to flow through your body. You can feel yourself grow stronger with each passing moment as the energy flows through your body.

Soon you can see the light once again, but this time it is bright blue. You reach out with your mind, and let the force guide you to the light.


This is an easy strength roll
You roll a 12

You enter the light....and the pain hits you like a brick wall....for a brief moment you wish you were back on the beach...but it is two late to turn back now. The pain is agonizing but you concentrate on what you can see. Inront of you the blue light momentarily becomes a flash of water....then another...then another...they are comming faster and faster now, and soon you realize that you are staring at the surface of a lake - which is rapidly passing infront of your eyes, about 3 inches away. The sound of a speeder drones loudly in your ear and you smell smoke. Every once in a while a current in the water generates a small wave - which then smacks you in the side of the face.



Rain - You put your gun to Narvek's back and place your mouth close behind his ear as the smoke from the door begins to clear.
"Just stay clam and trust me. I will get us out of this and I will not leave with out you"

Narvek gives a nervous nod and you prod him forward with the barrel of your blaster, and the two of you move towards the door. Just before exiting the ship you yell out
"I am comming out but I have a a bounty with me."

You exit the freighter door and step into the docking bay of the Imperial Star Destroyer. In a semi-circle around you is an entire division of stormtroopers, each with their blaster rifle drawn.
There is an officer standing behind them, he steps towards you, his boots making a sharp click as he steps on the the slick black of the bay floor.

"Surrender your weapons immediatly. Bounty or no, you are in direct violation of Imperial law and we'll let the Captain decide what to do with you."



Marius - Your head is spinning as the speeder careens out of control across the surface of the lake. The shore behind you appears smaller and smaller as you get farther away from your troops.
You grab the controls and try to wrench the speeder back into position.


This is a moderate mechanical roll = 11 + 5 for the manouver difficulty + 5 for the speed being over ladened = 21

Your mechanical is 2D+2 + the bike's manouverability of 3D+2 = 5D+4
You roll a 24

You manage to get the bike back under control and point it towards the opposite shore. The blue of the lake stretches out infront of you for what seems like miles.
In the distance you can see Marissa's speeder trading shots with the enemy trooper. Just beyond them the smoke seems to shimmer slighty...suddenly the troop transport launches into the sky above the beach.
Your com crackles to life
"Commander, this is Saku...do you read? What is your position?"
Behind you your passenger stirs.



Shintu - You continue to crawl along the forest floor, being careful not to make a noise or rustle any branches. You can see through the trees that the troopers are moving again after being distracted by Sorall's ruse with the grenade.
You crawl on, drawing closer to your prey with each passing moment.



Bendox - You succumb to your injuries and fall unconscious.


Vivian - The planet fills the entire viewport now as you scream towards the surface. A warning light on the control panel begins to flash, letting you know that the engines are in danger of over heating.

You enter the atmosphere of the planet and head towards the energy signature. A warning alarm goes off, and you see that the particle shields are about to fail. The Z-95 was never designed to take this kind of punishment for so long. The scope on your sensors flashes...the TIE's are within weapons range.



Saku - You strap yourself into the cockpit as the launch sequence completes. The shuttle roars to life as you punch the throttle, launching the ship up and out from under the rapidly clearing haze. You turn the ship and survey the scene. To your right you can see the clearing, and can barly make out the forms of several troopers, the sun glinting off their armor as it makes it's way to it's apex.
Sorall, Shintu, and Geno are no where to be seen. You can almost make out Lightmarkers broken body on the clearing floor.
To you left is the lake, and you can see two speeders near the shore trading blaster fire. Near the far shore you can see a metalic object, but can't make it out.
Your sensors begin to sound an alarm, the TIE fighters it displayed earlier are closing fast.
You open a COM channel.
"Commander, this is Saku...do you read? What is your position?"


Marissa - Takes off across the lake towards the out of control speeder.

Scout on Bike - Shoots at Marissa
Left Trooper - Moves to Sorall's last position
Right Tooper - Moves forwad and shoots at Geno
Left Scout - Moves into the Clearing
Right Scout - Moves back towards his bike.


Map:
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Last edited by [PX]IronFist on Fri Feb 04, 2005 1:23 am, edited 1 time in total.
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Post by [PX]IronFist »

Round 6 - Enemy Actions

As Marissa takes of across the lake, rushing to the help of her comrades, the trooper on the bike behind her takes aim and fires.

Marissa performs a vehicle dodge

Her Repulsorlift operation is 3D + 3D+1 = 6D+1
She rolls a 20

The trooper rolls a 14 to hit

The bolt from the imperial speeder skims past the left quarter of Marissa's bike, narrowly missing the repulsor drive.


The right trooper in the clearing steps forward and takes a shot at Geno.

He rolls a 14
Geno decides to dodge

Geno throws himself to the ground in an attempt to avoid the shot.

He rolls an 18

The blaster bolt skims over his head and into the brush beyond.


Round 7
Last edited by [PX]IronFist on Thu Feb 03, 2005 3:43 pm, edited 3 times in total.
Ilon "Rezzer" Rezon in the Late Era RPG
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