Mission One - Gameplay
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Hoping that the excitement of the battle has the stormtroopers focusing on avoiding injury I yell,
"Lightmarker, get out of there if you can, I'm using a grenade."
I then remove the rock from my pocket and throw it towards the troopers (so they see me throw it) and into some underbrush with the idea that they will not recognize it as a rock and scatter into the forest to avoid the explosion. I will use this distraction (if it works) to move to cover that is closer to Lightmarker, and hopefully a tree that will give me better chances of hitting the enemy.
"Lightmarker, get out of there if you can, I'm using a grenade."
I then remove the rock from my pocket and throw it towards the troopers (so they see me throw it) and into some underbrush with the idea that they will not recognize it as a rock and scatter into the forest to avoid the explosion. I will use this distraction (if it works) to move to cover that is closer to Lightmarker, and hopefully a tree that will give me better chances of hitting the enemy.
Until you find something worth dying for, you're not really living.
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I look at Narvek and say hey man its your call put on the cuffs or we are done for...put on the cuffs or you die.
*if he does not make a move for the cuffs I pull out my gun and try to kill him (if I have to I will use a character point for this to make sure it is a one hit kill)
**(If he dies I move the cuffs to my feet so it looks like he wanted me to ware them)
*if he does not make a move for the cuffs I pull out my gun and try to kill him (if I have to I will use a character point for this to make sure it is a one hit kill)
**(If he dies I move the cuffs to my feet so it looks like he wanted me to ware them)
"...and if you don't like it, then you can MapQuest your way to Hell."
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[PX]Kal Bob
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since no one responded to my call on the com i am going to use as many rounds as possible to crawl in an arc towards the storm troopers
Gentlemen, we got 20 calls about the David Hyde-Pierce incident. And as you know, one call equals a billion people, which means 20 billion people were offended by this
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Ghost [PX] wrote:As I float amongst the ocean of my memories I begin to grow more and more frustrated with my inability to grasp the light. As I being to grow more and more angry I see memories of my Jedi Training and calm myself down. Once I have reached a state of peace I attempt to grasp the light again and regain my conciousness.
Last edited by [PX]IronFist on Thu Oct 21, 2004 12:09 am, edited 1 time in total.
Ilon "Rezzer" Rezon in the Late Era RPG
- [PX]IronFist
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- [PX]IronFist
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Sorall - You grab the stone out of your pocket and grasp it firmly between your fingers, preparing to throw it across the clearing.
Lightmarker appears to have gained a state of semi-consciousness for the moment and lets out a groan as the troopers advance.
You yell at the top of your lungs:
"Lightmarker, get out of there if you can, I'm using a grenade."
and lean out from behind the tree just long enough to toss the stone into the clearing.
The throw distance is about 18m, You must beat an 11
Your Dextrity is 3D, you roll an 11
The stone lands beside Lightmarker in some low underbrush on the far side of the clearing.
Your plan works, the two troopers closes to lightmarker dive into the underbrush to avoid the shrapnel. Unfortunatly the one on the left continues to advance on your position, and the other crouches low and waits for the explosion.
Rain - You deliver your altimatum to Narvek...he looks at you nervously as the cutting laser continues to do it's work on the door behind you. The light from the cutter travels slowly around the perimiter of the door...and time seems to slow to a crawl as Narvek bargains with his own life in an attempt to make a decision.
You finger your blaster in anticipation.....Suddenly he grabs the cuffs, utters a curse in Rodian and slaps them on to his wrists. He looks you in the face...
"This deal of ours is getting worse all the time"
You have no time to respond as there is a final burst of light and the hatch falls to the floor. The entrance is filled with smoke but you hear a slightly digitized voice from beyond the ship.
"Drop your weapons, surrender, and prepare to be boarded."
Saku - You race to the engineering section and begin to power up the core from it's state of de-activation. The familiar low drone of the induction coil begins to fill the ship and you return to the cockpit to take off. You sit down and the short range sensors come to life now that the power core has come to full charge. For a brief second it registers 2 TIE fighters on an intercept course but then shuts down. You take the controls and begin the launch sequence.
Vivian - You punch the throttle and change course towards the planet, the TIE's screaming after you through the void of space. You push the engines of your small craft to their limit in an attempt to outrun the superior ships, but they are still gaining on you. You run a scan of the planet to see if you can detect your comrads, and several energy trails appear on the scope, as multiple ships have entered the atmosphere recently. You focus on where those trails lead.
Scanning an area of the planet this large is a difficult roll, you must beat a 17
You mechanical skill is 2D+2
You roll an 8 + 10 because you are able to follow the energy trail of an incomming ship = 18
You pick up on several enegry readings on the planet in the direction of the energy trails. There appears to be 2 large bases in a wooded region on the northern hemisphere. Just as you are about to end the scan another energy reading shows up for a brief second...much fainter than the others. It could be the sign of a larger ship taking off, but as quickly as it appeared, it is gone
Bendox - You struggle to climb onto the speeder, but it is made very difficult by the chop generated by the vehicle, and the fact that the bike is moving around quite a bit due to the motion of it's driver. The soldier onboard makes no move to help you but instead reaches for his blaster. You try to hoist yourself up onto the bike as the Imperial scouts draw closer on bikes of thier own.
This is a Moderate strength roll, you must beat a 14
Your strength is 3D, you roll an 18 with a 6 on the wild die
You grab the side of the bike and easily swing yourself up into the passenger seat. Liox's body lies limp across the seat infrot of you between yourself and the soldier, his head hanging off one side of the vehicle and his legs off the other. The speeder is riding low in the water with the weight of three full grown men, and Liox's feet brush the water from time to time as a wave passes.
The soldier in front takes aim at one of the approaching scout troopers and fires....blasting the trooper in the shoulder. He falls off the bike unconscious and slams into the water.
Infront of you Liox stirs, and his head begins to move.
Marius - You glance behind you and see that the second pilot is attemping to climb up onto the speeder as well. You turn back to the rapidly approaching scounts and draw your blaster to fire at them. Just as you get it out you feel a jolt and see that the pilot made it into the seat behind you, the bike is riding low to the water now...straining with the weight of three men where it was only designed for one.
You fire at the closest trooper.
This is a Moderate range for your blaster pistol, you must beat a 14 + 1D as the speeder provides moderate cover for the trooper = 18
Your blaster is 4D+1 +1D for character point = 5D+1
You roll an 18, with a 6 on the wild die.
Your shot just hits the trooper, slamming into his shoulder
Your blaster does 4D damage = 11 points
The trooper rolls a 7 to resist the damage
The bolt stuns him and knocks him off balance. He falls off the bike and hits the water at more than 200Km/h with a sickening crack. Unfortunatly the bike continues on directly towards you, now an unpiloted missile on an intercept course, with ramming speed.
Shintu - You tap your comm to make sure it's working and after recieveing no response give up on it. You place the device on your belt and begin to crawl towards the troopers in a large arc in an attempt to sneak up behind them. After a few moments of crawling you hear the Jedi yell "Lightmarker, get out of there if you can, I'm using a grenade."
You look towards the clearing the see several storm troopers dive to the ground to avoid the explosion.
Liox - You allow your training to take over as you focus on those events of your life which make you most at peace. You enter a state of super calmness as you float in your ocean of life and soon the waves are not carrying you out to sea in a storm, but gently washing you towards the shore.
As you reach the shore you can see the light again, now it is very close...just on the beach. You reach for it....
This is an easy strength roll.
You roll an 8
...and this time you are able to grasp it in your hands. You cradle the light in your hand for a moment - staring into it. It blinds you with its radience, but you persevere and soon the white light turns to blue...and you realize that you are staring at water - a lake infact....and then it all comes rushing back to you like a tidal wave crashing on the shore.
You senses return, and with them comes a blinding pain. You back is killing you, and you feel like every other bone in your body is currently being sliced in half by a thousand tiny laser cutters.
You are laying on your back, and beside your head is an loud droaning noise. You look up from the water....and see the navigation vanes of a speeder bike careening directly towards your face.
Geno - Stunned
Marissa - She whips out her blaster and squeazes off a shot at the trooper comming towards her.
She is at moderate range for her pistol
She rolls a 7
The bolt flies past his head and streaks aimlessly across the lake.
Right Trooper - Hit the deck
Left Trooper - Shoots at Sorall
Left Scout - Hit the Deck
Right Scout - Crouching
Scout on Bike - Shoots at Marissa
The Scene:

Lightmarker appears to have gained a state of semi-consciousness for the moment and lets out a groan as the troopers advance.
You yell at the top of your lungs:
"Lightmarker, get out of there if you can, I'm using a grenade."
and lean out from behind the tree just long enough to toss the stone into the clearing.
The throw distance is about 18m, You must beat an 11
Your Dextrity is 3D, you roll an 11
The stone lands beside Lightmarker in some low underbrush on the far side of the clearing.
Your plan works, the two troopers closes to lightmarker dive into the underbrush to avoid the shrapnel. Unfortunatly the one on the left continues to advance on your position, and the other crouches low and waits for the explosion.
Rain - You deliver your altimatum to Narvek...he looks at you nervously as the cutting laser continues to do it's work on the door behind you. The light from the cutter travels slowly around the perimiter of the door...and time seems to slow to a crawl as Narvek bargains with his own life in an attempt to make a decision.
You finger your blaster in anticipation.....Suddenly he grabs the cuffs, utters a curse in Rodian and slaps them on to his wrists. He looks you in the face...
"This deal of ours is getting worse all the time"
You have no time to respond as there is a final burst of light and the hatch falls to the floor. The entrance is filled with smoke but you hear a slightly digitized voice from beyond the ship.
"Drop your weapons, surrender, and prepare to be boarded."
Saku - You race to the engineering section and begin to power up the core from it's state of de-activation. The familiar low drone of the induction coil begins to fill the ship and you return to the cockpit to take off. You sit down and the short range sensors come to life now that the power core has come to full charge. For a brief second it registers 2 TIE fighters on an intercept course but then shuts down. You take the controls and begin the launch sequence.
Vivian - You punch the throttle and change course towards the planet, the TIE's screaming after you through the void of space. You push the engines of your small craft to their limit in an attempt to outrun the superior ships, but they are still gaining on you. You run a scan of the planet to see if you can detect your comrads, and several energy trails appear on the scope, as multiple ships have entered the atmosphere recently. You focus on where those trails lead.
Scanning an area of the planet this large is a difficult roll, you must beat a 17
You mechanical skill is 2D+2
You roll an 8 + 10 because you are able to follow the energy trail of an incomming ship = 18
You pick up on several enegry readings on the planet in the direction of the energy trails. There appears to be 2 large bases in a wooded region on the northern hemisphere. Just as you are about to end the scan another energy reading shows up for a brief second...much fainter than the others. It could be the sign of a larger ship taking off, but as quickly as it appeared, it is gone
Bendox - You struggle to climb onto the speeder, but it is made very difficult by the chop generated by the vehicle, and the fact that the bike is moving around quite a bit due to the motion of it's driver. The soldier onboard makes no move to help you but instead reaches for his blaster. You try to hoist yourself up onto the bike as the Imperial scouts draw closer on bikes of thier own.
This is a Moderate strength roll, you must beat a 14
Your strength is 3D, you roll an 18 with a 6 on the wild die
You grab the side of the bike and easily swing yourself up into the passenger seat. Liox's body lies limp across the seat infrot of you between yourself and the soldier, his head hanging off one side of the vehicle and his legs off the other. The speeder is riding low in the water with the weight of three full grown men, and Liox's feet brush the water from time to time as a wave passes.
The soldier in front takes aim at one of the approaching scout troopers and fires....blasting the trooper in the shoulder. He falls off the bike unconscious and slams into the water.
Infront of you Liox stirs, and his head begins to move.
Marius - You glance behind you and see that the second pilot is attemping to climb up onto the speeder as well. You turn back to the rapidly approaching scounts and draw your blaster to fire at them. Just as you get it out you feel a jolt and see that the pilot made it into the seat behind you, the bike is riding low to the water now...straining with the weight of three men where it was only designed for one.
You fire at the closest trooper.
This is a Moderate range for your blaster pistol, you must beat a 14 + 1D as the speeder provides moderate cover for the trooper = 18
Your blaster is 4D+1 +1D for character point = 5D+1
You roll an 18, with a 6 on the wild die.
Your shot just hits the trooper, slamming into his shoulder
Your blaster does 4D damage = 11 points
The trooper rolls a 7 to resist the damage
The bolt stuns him and knocks him off balance. He falls off the bike and hits the water at more than 200Km/h with a sickening crack. Unfortunatly the bike continues on directly towards you, now an unpiloted missile on an intercept course, with ramming speed.
Shintu - You tap your comm to make sure it's working and after recieveing no response give up on it. You place the device on your belt and begin to crawl towards the troopers in a large arc in an attempt to sneak up behind them. After a few moments of crawling you hear the Jedi yell "Lightmarker, get out of there if you can, I'm using a grenade."
You look towards the clearing the see several storm troopers dive to the ground to avoid the explosion.
Liox - You allow your training to take over as you focus on those events of your life which make you most at peace. You enter a state of super calmness as you float in your ocean of life and soon the waves are not carrying you out to sea in a storm, but gently washing you towards the shore.
As you reach the shore you can see the light again, now it is very close...just on the beach. You reach for it....
This is an easy strength roll.
You roll an 8
...and this time you are able to grasp it in your hands. You cradle the light in your hand for a moment - staring into it. It blinds you with its radience, but you persevere and soon the white light turns to blue...and you realize that you are staring at water - a lake infact....and then it all comes rushing back to you like a tidal wave crashing on the shore.
You senses return, and with them comes a blinding pain. You back is killing you, and you feel like every other bone in your body is currently being sliced in half by a thousand tiny laser cutters.
You are laying on your back, and beside your head is an loud droaning noise. You look up from the water....and see the navigation vanes of a speeder bike careening directly towards your face.
Geno - Stunned
Marissa - She whips out her blaster and squeazes off a shot at the trooper comming towards her.
She is at moderate range for her pistol
She rolls a 7
The bolt flies past his head and streaks aimlessly across the lake.
Right Trooper - Hit the deck
Left Trooper - Shoots at Sorall
Left Scout - Hit the Deck
Right Scout - Crouching
Scout on Bike - Shoots at Marissa
The Scene:

Last edited by [PX]IronFist on Fri Oct 22, 2004 12:31 am, edited 6 times in total.
Ilon "Rezzer" Rezon in the Late Era RPG
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[PX]Kal Bob
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Im going to cry in a bewildered fashion:
"Speeder coming at my face!! SPEEDER COMING AT MY FACE!"
and attempt to right myself on the bike to get a better look at my surroundings.
"Speeder coming at my face!! SPEEDER COMING AT MY FACE!"
and attempt to right myself on the bike to get a better look at my surroundings.
Nature is bountiful where idiots are concerned
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
