Nerf (Creature)

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Samurai
Posts: 518
Joined: Sun Jan 18, 2004 12:57 am
Location: Stuck in the past, in a land far away.

Nerf (Creature)

Post by Samurai »

Dexterity 3D+2
spit 4D+1

Perception 2D+1
hide 4D+2

Strength 2D+2

Special Abilities:
Bite: Does Strength +2 damage.
Head Butt: Does Strength +2 damage.
Kick: Does Strength +2 damage.
Low Light Vision: A nerf can see twice as far as a normal human in poor lighting conditions.
Spittle: If irritated, there is a 3 in 6 chance that a nerf will spit a foul-smelling saliva at targets up to ten meters away (range: 1-3/6/10). Nerf spit emits a foul odor, and is impossible to wash entirely from clothing. Anyone struck by nerf spittle suffers a penalty of -1D to actions involving personal interaction until washed and the offending article(s) of clothing are removed.

Move: 12
Size: 1 meter long and 0.5 meters tall.
Orneriness: 2D
Until you find something worth dying for, you're not really living.
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