Mission One - Gameplay
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- [Fallen]TSB
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I tell Narvek to try and get into the ship.. I dont know the code.. thjat bastered never told it to me.. As I do this I am going to throw one more garnade at them in hope to scader them if even for a few secs..
"...and if you don't like it, then you can MapQuest your way to Hell."
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- [PX] Nebuchadnezzar
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A crashed fighter, I've been there, and it's not fun. I yell to the others "Come on, we have to help!", then quickly shed unnecessary clothes and equipment and head towards the felled ship. When I arrive, I will try to get the cockpit open.
I draw my vibro-axe and dart for cover (using hide) and prepare myself for a fight. If the occupants have their weapons drawn when they emerge I will strike as soon as they are within reach. If they do not have weapons drawn I will remain hidden. (possibly sneaking up behind them in the event of a parle)
Gentlemen, we got 20 calls about the David Hyde-Pierce incident. And as you know, one call equals a billion people, which means 20 billion people were offended by this
- [Fallen]Thanatos
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OH SHIT!!
"if im awake" I grab my com and radio Sparky. "sparky theres a big problem up there try your best to get around it. stay awy from the star destroyer, head to the other side of the planet and keep out of site of all ships. I will radio you with corodints later.
I pull myself together and see if liox is alright. I grab what i can and open the hatch and start swimming to shore.
if i can and im awake.
if im not awake. im going to try to get awake and then do what i just said.
"if im awake" I grab my com and radio Sparky. "sparky theres a big problem up there try your best to get around it. stay awy from the star destroyer, head to the other side of the planet and keep out of site of all ships. I will radio you with corodints later.
I pull myself together and see if liox is alright. I grab what i can and open the hatch and start swimming to shore.
if i can and im awake.
if im not awake. im going to try to get awake and then do what i just said.

-
[PX]Kal Bob
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"Of all the lakes on this planet... Great"
"Lightmarker, secure the perimeter, take the east watch for scout troopers, and find us a back door out of here. Shintu you got with him, west side."
"Sorne, you can go for a swim with Ven since he seams so eager to get his feet wet. Make sure are pilot doesn?t drowned. When you both get out of there, tell the crew 'this is a SpecForce Operation, abandon your ship and get to shore'. Let them know that there is a good chance that the Empire will be here real soon, and not from orbit!. If they turn out to be Imperial's, you know what to do."
"Geno, Front and Center. How long will it take for you to get out there and make that ship look like it was destroyed by the impact?"
"Löskannen, I dough that the Empire is still wasting resources hunting down dabblers, I am more concerned about local reconnaissance. How far off can you sense approaching ships? Keep a "look" out and let me know the moment you feel anything."
"Everyone, If an Imperial shuttle shows up everyone ditch your orders and get ready to take it, Our Jedi will give us some forewarning I hope. For now look as scarce as you can and carry out your orders"
I am going to wait for Geno response and then run support for his assignment
"Lightmarker, secure the perimeter, take the east watch for scout troopers, and find us a back door out of here. Shintu you got with him, west side."
"Sorne, you can go for a swim with Ven since he seams so eager to get his feet wet. Make sure are pilot doesn?t drowned. When you both get out of there, tell the crew 'this is a SpecForce Operation, abandon your ship and get to shore'. Let them know that there is a good chance that the Empire will be here real soon, and not from orbit!. If they turn out to be Imperial's, you know what to do."
"Geno, Front and Center. How long will it take for you to get out there and make that ship look like it was destroyed by the impact?"
"Löskannen, I dough that the Empire is still wasting resources hunting down dabblers, I am more concerned about local reconnaissance. How far off can you sense approaching ships? Keep a "look" out and let me know the moment you feel anything."
"Everyone, If an Imperial shuttle shows up everyone ditch your orders and get ready to take it, Our Jedi will give us some forewarning I hope. For now look as scarce as you can and carry out your orders"
I am going to wait for Geno response and then run support for his assignment
KalNet SysAdmin.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
- Queen Zeus
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- Ghost [PX]
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Right after the shock of the impact, Im going to check on Bendox to make sure he's alright, then Im going to attempt to pop the cockpit and climb on top of the highest part of the ship and locate shore.
Nature is bountiful where idiots are concerned
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
- [PX]IronFist
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Sorall - You look around, scanning the sky and the woods around you, reaching out with the force to try to detect any approaching ships or people. But you can feel your connection to the force slipping already, your heightened awareness as a result of your meditation is quickly leaving you.
Marius begins barking orders at the squad.
"Löskannen, I dought that the Empire is still wasting resources hunting down dabblers, I am more concerned about local reconnaissance. How far off can you sense approaching ships? Keep a "look" out and let me know the moment you feel anything."
Rain - You tell Narvek to try to break the code lock on the door. He gives you a wry smile.
"This piece of junk, I'll be into it in seconds"
The guards have split up now, three of them are chasing after the X-Wing with blasters drawn, vainly trying to bring it down before it leaves the docking bay. The other three are running towards you, shouting for you to put down your weapons and give up.
You take your last grenade off your belt, set it for impact detonation and toss it at the guards, now 20 meters away.
This is an easy grenade throw
You roll a 17
The grenade lands square in the middle of the guards.
They each take 4D Damage = 18
Guard 1 rolls 19
Guard 2 rolls 16
Guard 3 rolls 16
Two of the guards are blown back and knocked unconscious. One of them manages to get infront of the blast and absorb most of the shock with his armor. He fires his blaster.
This is easy range for the guard.
He rolls an 18
Narvek takes the bolt square in the chest.
The Blaster does 20 damage
Narvek rolls a 13
He is wounded
Narvek lets out a grunt and falls to the ground, a blaster hole smoldering in his chest below the left shoulder. With his last ounce of strength he reaches up and hits the key pad.
The loading ramp comes down.
Narvek falls unconscious.
The X-Wing blasts out of the docking bay and the other three guards turn to face you from across the bay, they begin to advance on your position.
Saku - You take off your weapons, flight jacket, and boots and dive into the lake.
Marius begins giving orders to the squad and Marissa dives in after you, she is a strong swimmer and soon catches up. The lake is cool and deep, and the water feels fresh on your face as you strive towards the bobbing fighter, which is still shrouded in a fine mist of water vapour. You reach the ship at the same time. Marissa survey's the situation.
"Climb up on top and see if you can get the cockpit open, I am going to see if I can find a way communicate with the pilot".
You climb onto the wing of the fighter and look through the window, there are two passengers, they seem to be conscious. One of them looks up at you, it's hard to see through the glass, but there is somthing strangely familiar about his face. There are several locking clamps on the outside of the ship holding the cockpit closed.
Shintu - You draw your weapon and back into the woods, trying to conceal yourself.
Your Perception is 4D, plus 2 from your special ability
You roll a 19
This is the roll others must beat to find you.
Marius begins giving orders.
"Lightmarker, secure the perimeter, take the east watch for scout troopers, and find us a back door out of here. Shintu you got with him, west side."
Saku and Marissa dive into the lake in an attempt to rescue the pilot of the fighter.
Bendox - You shake your head, it is still spinning from the impact. You grab your comlink and radio sparky, but there is no response, either you are too far out of range for it to work or there is some kind of interference.
You can here Liox moving around behind you, he taps you on the shoulder and you let him know your ok.
The fog outside is beginning to clear up, from what you can see you appear to be floating in the middle of a lake. You hit the release on the cockpit hatch -- nothing happens. Most of the electricals on the ship appear to be shorted out.
There is a dull thud from outside. You look up...there is someone on the hull. He is soaking wet and appears to be wearing a military uniform consisting of Jungle camo. It's hard to see through the glass, but there is somthing strangely familiar about his face.
Marius - Ven dives into the lake eagerly and Sorne follows soon after. Lightmarker jogs over to your position.
"Sir, I'm sorry sir, but I don't quite understand. What do you mean by 'find us a back door out of here'. Also, I can't seem to find Shintu sir, he seems to have disappeared".
Geno walks up slowly behind him, takes out his morning cigar and draws a long slow puff.
"I could have that ship totaly desintegrated in a matter of minuites, if it were on shore here, as it is though, could take an hour to rig up enough explosives with water-proofing. And then we've got the problem of getting them out there."
He points towards the fighter still bobbing in the lake, Ven has climbed on top of it and is looking down into the cockpit.
Just for a second you catch a hint of a noise, a long slow wine, and then it is gone. It could just be a nearby insect, but your instincts tell you it could also be somthing else - a TIE fighter in atmosphere.
Vivian - You leap across the chasm
This is a moderate strength roll
You roll a 9
At the last second you realize that your not going to make it. You reach out for the bar in a vain attempt to save yourself, but it is no use. Your fingers just brush the edge of the ladder as you fall into the shaft below.
You free fall for a few meters and finally manage to grasp the ladder with your fingers in an attempt so slow yourself down, it helps some but you can't manage to get a firm grip.
You crash into the lift at the bottom with the full force of your body.
You take 15 damage
You roll an 11
You are wounded
You smash through the roof of the lift and land in a crumpled ball at the bottom, unconscious.
Liox - You shake your head in an attempt to stop it from spinning, but it has no effect - you can feel your recent wounds begin to ache. You reach out to the force - soon it is flowing through your body, clearing your senses and soothing your broken body. You tap Bendox on the shoulder and he lets you know he's ok. You hit the cockpit release but nothing happens, the electricals appear to be shorted out.
There is a tapping on your window. You look out, the fog is beginning to clear, from the looks of it you are in the middle of a lake somwhere, there is a woman in a military uniform on the wing to your left. She taps on the window again.
Marius begins barking orders at the squad.
"Löskannen, I dought that the Empire is still wasting resources hunting down dabblers, I am more concerned about local reconnaissance. How far off can you sense approaching ships? Keep a "look" out and let me know the moment you feel anything."
Rain - You tell Narvek to try to break the code lock on the door. He gives you a wry smile.
"This piece of junk, I'll be into it in seconds"
The guards have split up now, three of them are chasing after the X-Wing with blasters drawn, vainly trying to bring it down before it leaves the docking bay. The other three are running towards you, shouting for you to put down your weapons and give up.
You take your last grenade off your belt, set it for impact detonation and toss it at the guards, now 20 meters away.
This is an easy grenade throw
You roll a 17
The grenade lands square in the middle of the guards.
They each take 4D Damage = 18
Guard 1 rolls 19
Guard 2 rolls 16
Guard 3 rolls 16
Two of the guards are blown back and knocked unconscious. One of them manages to get infront of the blast and absorb most of the shock with his armor. He fires his blaster.
This is easy range for the guard.
He rolls an 18
Narvek takes the bolt square in the chest.
The Blaster does 20 damage
Narvek rolls a 13
He is wounded
Narvek lets out a grunt and falls to the ground, a blaster hole smoldering in his chest below the left shoulder. With his last ounce of strength he reaches up and hits the key pad.
The loading ramp comes down.
Narvek falls unconscious.
The X-Wing blasts out of the docking bay and the other three guards turn to face you from across the bay, they begin to advance on your position.
Saku - You take off your weapons, flight jacket, and boots and dive into the lake.
Marius begins giving orders to the squad and Marissa dives in after you, she is a strong swimmer and soon catches up. The lake is cool and deep, and the water feels fresh on your face as you strive towards the bobbing fighter, which is still shrouded in a fine mist of water vapour. You reach the ship at the same time. Marissa survey's the situation.
"Climb up on top and see if you can get the cockpit open, I am going to see if I can find a way communicate with the pilot".
You climb onto the wing of the fighter and look through the window, there are two passengers, they seem to be conscious. One of them looks up at you, it's hard to see through the glass, but there is somthing strangely familiar about his face. There are several locking clamps on the outside of the ship holding the cockpit closed.
Shintu - You draw your weapon and back into the woods, trying to conceal yourself.
Your Perception is 4D, plus 2 from your special ability
You roll a 19
This is the roll others must beat to find you.
Marius begins giving orders.
"Lightmarker, secure the perimeter, take the east watch for scout troopers, and find us a back door out of here. Shintu you got with him, west side."
Saku and Marissa dive into the lake in an attempt to rescue the pilot of the fighter.
Bendox - You shake your head, it is still spinning from the impact. You grab your comlink and radio sparky, but there is no response, either you are too far out of range for it to work or there is some kind of interference.
You can here Liox moving around behind you, he taps you on the shoulder and you let him know your ok.
The fog outside is beginning to clear up, from what you can see you appear to be floating in the middle of a lake. You hit the release on the cockpit hatch -- nothing happens. Most of the electricals on the ship appear to be shorted out.
There is a dull thud from outside. You look up...there is someone on the hull. He is soaking wet and appears to be wearing a military uniform consisting of Jungle camo. It's hard to see through the glass, but there is somthing strangely familiar about his face.
Marius - Ven dives into the lake eagerly and Sorne follows soon after. Lightmarker jogs over to your position.
"Sir, I'm sorry sir, but I don't quite understand. What do you mean by 'find us a back door out of here'. Also, I can't seem to find Shintu sir, he seems to have disappeared".
Geno walks up slowly behind him, takes out his morning cigar and draws a long slow puff.
"I could have that ship totaly desintegrated in a matter of minuites, if it were on shore here, as it is though, could take an hour to rig up enough explosives with water-proofing. And then we've got the problem of getting them out there."
He points towards the fighter still bobbing in the lake, Ven has climbed on top of it and is looking down into the cockpit.
Just for a second you catch a hint of a noise, a long slow wine, and then it is gone. It could just be a nearby insect, but your instincts tell you it could also be somthing else - a TIE fighter in atmosphere.
Vivian - You leap across the chasm
This is a moderate strength roll
You roll a 9
At the last second you realize that your not going to make it. You reach out for the bar in a vain attempt to save yourself, but it is no use. Your fingers just brush the edge of the ladder as you fall into the shaft below.
You free fall for a few meters and finally manage to grasp the ladder with your fingers in an attempt so slow yourself down, it helps some but you can't manage to get a firm grip.
You crash into the lift at the bottom with the full force of your body.
You take 15 damage
You roll an 11
You are wounded
You smash through the roof of the lift and land in a crumpled ball at the bottom, unconscious.
Liox - You shake your head in an attempt to stop it from spinning, but it has no effect - you can feel your recent wounds begin to ache. You reach out to the force - soon it is flowing through your body, clearing your senses and soothing your broken body. You tap Bendox on the shoulder and he lets you know he's ok. You hit the cockpit release but nothing happens, the electricals appear to be shorted out.
There is a tapping on your window. You look out, the fog is beginning to clear, from the looks of it you are in the middle of a lake somwhere, there is a woman in a military uniform on the wing to your left. She taps on the window again.
Ilon "Rezzer" Rezon in the Late Era RPG
- [PX] Nebuchadnezzar
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- Ghost [PX]
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I quickly motion to the two people to step back from the cock-pit, and grab my lightsaber off of my belt.
After some carefuly positioning, I attempt to cut a hole through the cockpit large enough for me to get out of.
After some carefuly positioning, I attempt to cut a hole through the cockpit large enough for me to get out of.
Nature is bountiful where idiots are concerned
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
- [Fallen]TSB
- Posts: 1368
- Joined: Thu Mar 27, 2003 1:25 am
- Location: Ontario, Canada
- Contact:
I get a hold of Narvek (with one hand )and drag him in the ship.. and fireig at the guy with the armor (guy who shot navek...bastered..).. once in the ship i close the loading ramp ..
"...and if you don't like it, then you can MapQuest your way to Hell."
Quote TSB: "Remember kids always use protection when surfing the internet or you might get ADS"
Quote TSB: "Remember kids always use protection when surfing the internet or you might get ADS"
I am going to scout out the surrounding jungle for a quick escape route should we need one. Also I will be trying to identify any movement in my general area.
Gentlemen, we got 20 calls about the David Hyde-Pierce incident. And as you know, one call equals a billion people, which means 20 billion people were offended by this
-
[PX]Kal Bob
- Site Admin
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"Lightmarker, scout out the forest on the east side of the clearing, look for a path away from this position through the forest." In an amused tone "And don't worry about Shintu, you'll find him if he wants you to be found."
"Geno, don't worry about that now, I think we are out of time. Plan B it is. Do you have anything that can throw up a large smoke screen? If so get it up double time! If not take cover in the forest and get ready for a hairy! "
"Löskannen, We might have incoming, sounds like fighters. Move back into the forest if they want us, lets make them get out of there damn flying toys!"
I am going to bellow as load as I can across the lake "INCOMING, GET THEM OUT OF THERE!!!!, GET BACK TO SHORE!"
After this, assuming that I have moves remaining I am going to go the edge of the trees closes to the shore and get ready to provide cover fire for the people returning from the water.
"Geno, don't worry about that now, I think we are out of time. Plan B it is. Do you have anything that can throw up a large smoke screen? If so get it up double time! If not take cover in the forest and get ready for a hairy! "
"Löskannen, We might have incoming, sounds like fighters. Move back into the forest if they want us, lets make them get out of there damn flying toys!"
I am going to bellow as load as I can across the lake "INCOMING, GET THEM OUT OF THERE!!!!, GET BACK TO SHORE!"
After this, assuming that I have moves remaining I am going to go the edge of the trees closes to the shore and get ready to provide cover fire for the people returning from the water.
KalNet SysAdmin.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
Elitism- It's Lonely At The Top. But It's Comforting To Look Down Upon Everyone At The Bottom.
- Samurai
- Posts: 518
- Joined: Sun Jan 18, 2004 12:57 am
- Location: Stuck in the past, in a land far away.
To Marius: "I can't sense anything, I haven't had any training in that area. I think that it might be better to use the sensors on the shuttle. As for the demolitions, they don't have to be water-proof, just water resistant. So if they're put into the cockpit they should be fine, and the explosion would be more destructive. If anybody has a water resistant bag that we could put them in there shouldn't be a problem. And is there any sort of repulsor scout vehical, or cargo carrier in the shuttle? That makes getting the explosives out there easier than shooting Mynocks off a power cable."
I'm going to remove the hydrospanner head from my lightsaber (it's screwed on so that I don't look overly conspicuous while walking around an inhabited area, for those who haven't read my character report) so that I'm prepared for whatever happens.
If Marius goes with the idea about using the ship's sensors I'll go to the ship and try to find anything on sensors.
if he doesn't
I'm going to find a better vantage point where I still have some cover and I'm going to visually search the area for scouts, both airborn and land based.
I'm going to remove the hydrospanner head from my lightsaber (it's screwed on so that I don't look overly conspicuous while walking around an inhabited area, for those who haven't read my character report) so that I'm prepared for whatever happens.
If Marius goes with the idea about using the ship's sensors I'll go to the ship and try to find anything on sensors.
if he doesn't
I'm going to find a better vantage point where I still have some cover and I'm going to visually search the area for scouts, both airborn and land based.
Until you find something worth dying for, you're not really living.
- Queen Zeus
- Posts: 280
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- Location: Mount Olympus
- Contact: