Craft: Seinar Fleet Systems TIE Defender
Type: Space superiority starfighter
Length: 12 meters
Scale: Starfighter
Crew: 1 pilot
Passengers: 0
Cargo: 5 Kilos
Consumables: 5 days
Cost: Not Available to Civilians (at least 200,000 on invisible market)
Hyperdrive Multiplier: X1
Hyperdrive Backup: none
Nav Computer: Limited, 2 jumps
Maneuverability: 4D+2
Space Units: 13
Hull: 3D
Shields: 2D
Sensors:
Passive:35/0D
Scan:60/1D
Search:100/2D
Focus:3/2D
Weapons:
Two laser cannons (fire linked)
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Two Ion cannons (fire linked)
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 1D
Space Range: 1-2/7/37
Atmosphere Range: 100-200/700/3.7 km
Damage: 4D
Two missile launchers (payload each: Four)
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 3D+2
Space Range: 1/3/7
Atmosphere Range: 100/300/700
Damage: 8D
Background:
Designed by the traitorous Admiral Zarrin, head of Imperial Starfighter R&D, the Defender is an exceptional starfighter by the fact that not only does it have shields, but is hyperspace capable and has a small load of missiles in addition to the standard boosted TIE cannon. The sleek power of the TIE Defender surpasses anything the Empire has to offer, with firepower superior to the TIE Advanced, and more powerful engines that the A-Wing. It is truly a force to be reckoned with. The TIE Defender has a distinctive look, due to the three solar panel configuration, one at 120 degrees from other. The Defender is fortunately unlikely to see widespread use, mainly due to the losses during Zarrin's attacks against the Empire and more importantly the destruction of vital Imperial starfighter production facilities by Zarrin's hand.