Mission One - Gameplay
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Realizing that Im not in good company, I will feign unconciousness while trying to see if I can get out of my restraints.
I also want to check to see where my lightsaber is...
Most importantly I want to avoid the guards realizing Im concious...
I also want to check to see where my lightsaber is...
Most importantly I want to avoid the guards realizing Im concious...
Nature is bountiful where idiots are concerned
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
- [Fallen]Thanatos
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- Queen Zeus
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- [PX]IronFist
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Rain - Narvek looks at the grate infront of him and then back at you.
"Fine, but once we get out of here you have to tell me what happened before we go any further"
You work together to get the grate off.
This is an easy strength roll on your part
You roll a 13
The grate snaps off and you and Narvek tumble out onto the the floor. The grey metal floor plating clangs with the impact of your bodies.
"Hey, get off of me"
Narvek's voice is muffled by your back.
"I haven't taken this much abuse since they arrested me"
You look around as Narvek struggles to get out from under you. The corridor looks like most of the others on the station, and it appears to be empty.
Liox - You close your eyes and slump slightly so as to apper unconscious. You twist you hand restraints a little but they don't budge, it's hard to tell with your hands behind your back, but they appear to be standard durasteel cuffs from the feel of it. As you move your hands you can feel that your lightsaber is no longer in it's usual spot. You try to look around the lift for it without being conspicuous.
This is a moderate search roll.
Your perception is 3D+1
You roll 7
You can't seem to see the saber anywhere in the general area. The lift glides to a stop and the head guard mentions that this is your stop. Bendox and several of the other guards step into the room. The guards with you follow soon after them, pushing you infront. The cold grey's and browns of parts of the station you have seen so far are absent here. The floor is covered in posh red carpeting and the lighting is softer. The walls are lined with numerous holo projectors, each which depicts a scene from the surface of some planet. The range of environments is numerous, from Desert, to Jungle, to Tundra.
This is what the room looks like - For Both Liox and Bendox.
The guard bendox was speaking to earlier addresses the guards holding you.
"Put him in a holding cell, I'll let the superintendant know we got one of them."
He then turns to speak to Bendox but you can't catch what they are saying as the guards carry your body through the door marked Admin Security.
Inside is a long corridor lined with cells, the entrance to each of which is protected by an energy field of some type. Two more guards meet your escort inside and they take you to a cell close to the back. They lower the field and place you inside, the guards then leave the cell and your restraints are released by remote. Along the way, you notice that the cell beside yours is the only other occupied one. It contains a young man.
Bendox - You ask the guards about Greng Bring, most of them say that they have never heard of him, but Bronse gives you a steady look.
"Isn't he some kind of Bounty Hunter that operates in these parts? I've never seen him myself but they say he is quite nimble with the blaster."
The counter on the Lift reads A1, Bronse turns to address the group.
"This is our stop"
You step out of the lift into a very different world. The carpet is red plush and the room is littered with holo projectors, the largest one is in the center of the room and it appears to depict a space battle. To the right is a wooden desk, a woman sits behind it, she appears to be talking into a head set, and typing at a key pad.
Bronse turns to the guards holding Liox (who looks like he has passed out again)
"Put him in a holding cell, I'll let the superintendant know we got one of them."
The guards lead him through a door marked Admin Security, and Bronse turns again to talk to you.
"I've got to talk with the superintendant, we'll have to ask you a couple of questions, follow these men. I'll be with you in a moment"
Bronse moves to the door marked Superintendant and presses the key pad. The man who answers looks angry, they exchange words, and Bronse finally enters the office. You catch a flash of gold from inside the room.
One of the two guards infront of you taps you on the shoulder.
"Please come with us sir"
They move toward the Admin Security door.
Vivian - You look out into the gloom of the corridor. It is very dark, the only lighting is provided by several red overhead emergency lights, and as you enter the corridor you cast a pale red shadow in the synthetic twilight. There is little movement, and the entire area is permeated by the sound of the low hum of machinery, punctuated by the crash of more metal arriving on the convayer belt.
You walk along the corridor in the semi-dark, a random Ugnaught brushes past you, startling you for a moment. You can make out a faded marker on the wall, it reads Sub-Level 30. Eventually you come across a lift shaft but it is empty, and the call button is broken. There is an access ladder in the back of the shaft, it leads up into the darkness, atleast 2 or 3 floors from what you can see.
"Fine, but once we get out of here you have to tell me what happened before we go any further"
You work together to get the grate off.
This is an easy strength roll on your part
You roll a 13
The grate snaps off and you and Narvek tumble out onto the the floor. The grey metal floor plating clangs with the impact of your bodies.
"Hey, get off of me"
Narvek's voice is muffled by your back.
"I haven't taken this much abuse since they arrested me"
You look around as Narvek struggles to get out from under you. The corridor looks like most of the others on the station, and it appears to be empty.
Liox - You close your eyes and slump slightly so as to apper unconscious. You twist you hand restraints a little but they don't budge, it's hard to tell with your hands behind your back, but they appear to be standard durasteel cuffs from the feel of it. As you move your hands you can feel that your lightsaber is no longer in it's usual spot. You try to look around the lift for it without being conspicuous.
This is a moderate search roll.
Your perception is 3D+1
You roll 7
You can't seem to see the saber anywhere in the general area. The lift glides to a stop and the head guard mentions that this is your stop. Bendox and several of the other guards step into the room. The guards with you follow soon after them, pushing you infront. The cold grey's and browns of parts of the station you have seen so far are absent here. The floor is covered in posh red carpeting and the lighting is softer. The walls are lined with numerous holo projectors, each which depicts a scene from the surface of some planet. The range of environments is numerous, from Desert, to Jungle, to Tundra.
This is what the room looks like - For Both Liox and Bendox.
The guard bendox was speaking to earlier addresses the guards holding you.
"Put him in a holding cell, I'll let the superintendant know we got one of them."
He then turns to speak to Bendox but you can't catch what they are saying as the guards carry your body through the door marked Admin Security.
Inside is a long corridor lined with cells, the entrance to each of which is protected by an energy field of some type. Two more guards meet your escort inside and they take you to a cell close to the back. They lower the field and place you inside, the guards then leave the cell and your restraints are released by remote. Along the way, you notice that the cell beside yours is the only other occupied one. It contains a young man.
Bendox - You ask the guards about Greng Bring, most of them say that they have never heard of him, but Bronse gives you a steady look.
"Isn't he some kind of Bounty Hunter that operates in these parts? I've never seen him myself but they say he is quite nimble with the blaster."
The counter on the Lift reads A1, Bronse turns to address the group.
"This is our stop"
You step out of the lift into a very different world. The carpet is red plush and the room is littered with holo projectors, the largest one is in the center of the room and it appears to depict a space battle. To the right is a wooden desk, a woman sits behind it, she appears to be talking into a head set, and typing at a key pad.
Bronse turns to the guards holding Liox (who looks like he has passed out again)
"Put him in a holding cell, I'll let the superintendant know we got one of them."
The guards lead him through a door marked Admin Security, and Bronse turns again to talk to you.
"I've got to talk with the superintendant, we'll have to ask you a couple of questions, follow these men. I'll be with you in a moment"
Bronse moves to the door marked Superintendant and presses the key pad. The man who answers looks angry, they exchange words, and Bronse finally enters the office. You catch a flash of gold from inside the room.
One of the two guards infront of you taps you on the shoulder.
"Please come with us sir"
They move toward the Admin Security door.
Vivian - You look out into the gloom of the corridor. It is very dark, the only lighting is provided by several red overhead emergency lights, and as you enter the corridor you cast a pale red shadow in the synthetic twilight. There is little movement, and the entire area is permeated by the sound of the low hum of machinery, punctuated by the crash of more metal arriving on the convayer belt.
You walk along the corridor in the semi-dark, a random Ugnaught brushes past you, startling you for a moment. You can make out a faded marker on the wall, it reads Sub-Level 30. Eventually you come across a lift shaft but it is empty, and the call button is broken. There is an access ladder in the back of the shaft, it leads up into the darkness, atleast 2 or 3 floors from what you can see.
Last edited by [PX]IronFist on Mon Jan 12, 2004 1:18 pm, edited 1 time in total.
Ilon "Rezzer" Rezon in the Late Era RPG
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we gotta keep moving ... I get off Narvek then I look at him and say they gassed us.. they freaking gassed us .. this is not good we gotta get out of here before they put two and two together with the vents... we need some of your weapons and get to a safe place to think up a plan..I help Narvek up.. lead the way and hurry..
"...and if you don't like it, then you can MapQuest your way to Hell."
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- [Fallen]Thanatos
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As soon as the guards leave, I jump to my feet and begin rapidly searching the cell for anything that might provide a means to escape cursing about my lost lightsaber quietly. I'll also check the cuffs to see if there is anything I could turn into some sort of explosive or disruptive device...
I will also start talking to the guy in the other cell. Ask him who he is, what he's in for, and if he knows any way of getting out.
I will also start talking to the guy in the other cell. Ask him who he is, what he's in for, and if he knows any way of getting out.
Nature is bountiful where idiots are concerned
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
- Queen Zeus
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- [PX]IronFist
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Rain - Narvek brushes himself off
"Gas! They must have really wanted to take those two out. I can't believe we got out of there alive.
Anyway, my room is on level 12, but I'm sure they searched it after I was captured. Fortunantly, I kept a secret weapons cash hidden in a rarely used access tunnel on the obvervation deck - level 10."
You follow Narvek to the nearest lift and he presses the button - nothing happens. He presses it again and the lift doors open but the lift itself is nowhere in sight.
"FooDoo! The station must be on some kind of security lock down, none of the lifts seem to be working." Narvek looks up into the long darkness of the empty shaft.
"Well, I guess it's only 9 levels up"
Narvek points to a ladder on the opposite side of the lift tube.
"Looks like that's the only way..... It's a good 6 foot jump to that access ladder though. How about I tell you where the weapons are, you go and get them, and then you meet me back here and I give you the information about Pratter. That way you get your pick of the weapons, and the info you need. It's win-win."
Bendox - The guards lead you into what appears to be a long corridor lined with cells, 4 on each side. You try to look for security devices.
Your Search is 3D+1
You roll a 14
There is a camera at each end of the corridor and atleast one auto blaster near the front of the room. In place of one of the cells there is a computer station with 2 guards manning it. You follow your escort guards to the end of the corridor, past the cell containing Liox, and into another room. This room is smaller and contains a single metal table and 3 chairs.
"Sit down here, the Captian will be in to see you shortly"
The 2 guards leave the room through an unmarked door. The only other door in the room is marked Chief of Security.
Liox - The only items in your cell are a blanket, a pillow, your handcuffs, a toilet, and a sink. As you suspected the cuffs are made of durasteel.
You knock on the wall separating you from the other prisoner, and ask him his name. He responds
"My name isn't important, but you certinly choose an interesting way to dress in these times. You carry yourself like a Jedi."
Vivian - You begin to climb the ladder up into the darkness. After about 14 feet, you are in line with the doors for the next level. The doors are on the opposite side of the shaft, about 6 feet away, and they are closed.
"Gas! They must have really wanted to take those two out. I can't believe we got out of there alive.
Anyway, my room is on level 12, but I'm sure they searched it after I was captured. Fortunantly, I kept a secret weapons cash hidden in a rarely used access tunnel on the obvervation deck - level 10."
You follow Narvek to the nearest lift and he presses the button - nothing happens. He presses it again and the lift doors open but the lift itself is nowhere in sight.
"FooDoo! The station must be on some kind of security lock down, none of the lifts seem to be working." Narvek looks up into the long darkness of the empty shaft.
"Well, I guess it's only 9 levels up"
Narvek points to a ladder on the opposite side of the lift tube.
"Looks like that's the only way..... It's a good 6 foot jump to that access ladder though. How about I tell you where the weapons are, you go and get them, and then you meet me back here and I give you the information about Pratter. That way you get your pick of the weapons, and the info you need. It's win-win."
Bendox - The guards lead you into what appears to be a long corridor lined with cells, 4 on each side. You try to look for security devices.
Your Search is 3D+1
You roll a 14
There is a camera at each end of the corridor and atleast one auto blaster near the front of the room. In place of one of the cells there is a computer station with 2 guards manning it. You follow your escort guards to the end of the corridor, past the cell containing Liox, and into another room. This room is smaller and contains a single metal table and 3 chairs.
"Sit down here, the Captian will be in to see you shortly"
The 2 guards leave the room through an unmarked door. The only other door in the room is marked Chief of Security.
Liox - The only items in your cell are a blanket, a pillow, your handcuffs, a toilet, and a sink. As you suspected the cuffs are made of durasteel.
You knock on the wall separating you from the other prisoner, and ask him his name. He responds
"My name isn't important, but you certinly choose an interesting way to dress in these times. You carry yourself like a Jedi."
Vivian - You begin to climb the ladder up into the darkness. After about 14 feet, you are in line with the doors for the next level. The doors are on the opposite side of the shaft, about 6 feet away, and they are closed.
Last edited by [PX]IronFist on Wed Jan 14, 2004 1:26 am, edited 1 time in total.
Ilon "Rezzer" Rezon in the Late Era RPG
- [Fallen]TSB
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I look over at Narvek and say.. "no way man you and me are all thats left of my mission and no matter what I need to get it done"... "Plus I cant just leave you here they gotta know by now you are gone they just gotta put 2+2 together and they will know where we went".. "I need your info and guns, so at this point i think you should come with me".. I look at him sideways "besides you dont have to jump".. Rain smiles (he never smiles unless something is going to happen where he might die)
"We are going to fly".. he looks over his sholder and then back at Narvek.. I tell hjim where to stand in front of me so when i take off we both wont die..
(For the record.. the fly up I am going to use normal dice... for the land I am going to use a Character point and hope i dont die)
Ah he starts it up.. Rain says TIME TO TEMPT FATE!!
punch it!
"We are going to fly".. he looks over his sholder and then back at Narvek.. I tell hjim where to stand in front of me so when i take off we both wont die..
(For the record.. the fly up I am going to use normal dice... for the land I am going to use a Character point and hope i dont die)
Ah he starts it up.. Rain says TIME TO TEMPT FATE!!
punch it!
"...and if you don't like it, then you can MapQuest your way to Hell."
Quote TSB: "Remember kids always use protection when surfing the internet or you might get ADS"
Quote TSB: "Remember kids always use protection when surfing the internet or you might get ADS"
- Queen Zeus
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- Ghost [PX]
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I reply: "I carry myself like a jedi eh? And what do you know of Jedi? Now, whether or not your name is important, I'd like to know it. It would make the conversation much more civil. There doesnt seem to be anything else to do in here. I'll put the first step forward. My name is Liox."
Nature is bountiful where idiots are concerned
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
- [Fallen]Thanatos
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- Joined: Sun Mar 23, 2003 10:39 am
- Location: CFB Trenton
- [PX]IronFist
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Rain - Narvek looks a little worried as you position him infront of yourself.
"Are..are you sure about this. How good are you with this thing"
You grab a hold of him, now he is looking really worried.
"Listen, I changed my mind, I think I want to stay here"
You say
"TIME TO TEMPT FATE!!"
and smack the back of your jet pack, igniting the jet engine.
You have 4D+2 in Jetpack operation.
This is a moderate roll you must beat a 12
You roll a 19
The Jetpack bursts into operation, blasting you up into the lift shaft with Narvek's screams trailing behind you. The levels fly by, you barely have time to read the number on the wall before it's gone...7...8...9...it's the next floor up, you try to throttle back the pack and make a safe landing on the access ladder.
You have 4D+2 in Jetpack operation + 1 character point = 5D + 2
This is a difficult roll, you must beat an 18
You roll an 18
The jetpack bucks under the stress of deceleration and with a final burst it slams you into the ladder. You are unhurt, but Narvek is knocked unconscious, his body hanging limply between yourself and the ladder which you now cling to for dear life. With a glimmer of hope you look across the shaft at the door behind you, it reads - Level 10. The door is closed.
Vivian - You continue climbing into the darkness. At each level, hoping that the door will be open this time, but they are all the same. Eventually, you see a light above you, an open door - 5 levels up. You climb up to it and as you approach you can tell that the door has been damaged in some way. It appears to have been pried open, just wide enough for a person to fit through. The markings on the wall indicate that this is Sub-Level 5, twenty-five floors above where you began.
The ladder suddenly begins to shudder a bit and you hear a sound, the sound of steel on steel...
Liox - The stranger continues to speak.
"Liox....now where have I heard that name before...."
Abruptly he begins speaking in a low gutteral tone, at first it appears to be gibberish, but as you listen closely, you begin to recognise the pattern - it is a rebel code. One of the new ones, you were only briefed on it just before you left. You begin to uncode the message in your head.
"My name is Jardon Pratter, and if you can understand this, I need your help"
Bendox - You survey your surroundings. The room is rectangular with three doors. The walls are smooth except for a video recorder located in the upper left hand corner. The only objects in the room are the table and the three chairs, all are metal. Their potential use as a weapon is limited but not non-existant, they are light enough to pickup.
"Are..are you sure about this. How good are you with this thing"
You grab a hold of him, now he is looking really worried.
"Listen, I changed my mind, I think I want to stay here"
You say
"TIME TO TEMPT FATE!!"
and smack the back of your jet pack, igniting the jet engine.
You have 4D+2 in Jetpack operation.
This is a moderate roll you must beat a 12
You roll a 19
The Jetpack bursts into operation, blasting you up into the lift shaft with Narvek's screams trailing behind you. The levels fly by, you barely have time to read the number on the wall before it's gone...7...8...9...it's the next floor up, you try to throttle back the pack and make a safe landing on the access ladder.
You have 4D+2 in Jetpack operation + 1 character point = 5D + 2
This is a difficult roll, you must beat an 18
You roll an 18
The jetpack bucks under the stress of deceleration and with a final burst it slams you into the ladder. You are unhurt, but Narvek is knocked unconscious, his body hanging limply between yourself and the ladder which you now cling to for dear life. With a glimmer of hope you look across the shaft at the door behind you, it reads - Level 10. The door is closed.
Vivian - You continue climbing into the darkness. At each level, hoping that the door will be open this time, but they are all the same. Eventually, you see a light above you, an open door - 5 levels up. You climb up to it and as you approach you can tell that the door has been damaged in some way. It appears to have been pried open, just wide enough for a person to fit through. The markings on the wall indicate that this is Sub-Level 5, twenty-five floors above where you began.
The ladder suddenly begins to shudder a bit and you hear a sound, the sound of steel on steel...
Liox - The stranger continues to speak.
"Liox....now where have I heard that name before...."
Abruptly he begins speaking in a low gutteral tone, at first it appears to be gibberish, but as you listen closely, you begin to recognise the pattern - it is a rebel code. One of the new ones, you were only briefed on it just before you left. You begin to uncode the message in your head.
"My name is Jardon Pratter, and if you can understand this, I need your help"
Bendox - You survey your surroundings. The room is rectangular with three doors. The walls are smooth except for a video recorder located in the upper left hand corner. The only objects in the room are the table and the three chairs, all are metal. Their potential use as a weapon is limited but not non-existant, they are light enough to pickup.
Ilon "Rezzer" Rezon in the Late Era RPG
- Ghost [PX]
- Posts: 3392
- Joined: Sun Mar 23, 2003 2:36 am
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Realizing that this is who we were sent to talk to originally I begin to talk back in the Rebel code as quietly as possible; just loud enough for Jardon to hear me.
"Jardon, Im Liox Litho. Im one of the rebel contacts that was dispatched to meet with you. We found a woman Named Vivian instead with the information we needed. We couldnt locate Greng and I suspected the station security may be aiding him. We need to get out of here and contact my companions. The pilot just went with the guards and I have no idea where vivian or the bounty hunter are. Im open to any suggestions on how to get out of here. I need my lightsaber back from wherever the guards put it."
"Jardon, Im Liox Litho. Im one of the rebel contacts that was dispatched to meet with you. We found a woman Named Vivian instead with the information we needed. We couldnt locate Greng and I suspected the station security may be aiding him. We need to get out of here and contact my companions. The pilot just went with the guards and I have no idea where vivian or the bounty hunter are. Im open to any suggestions on how to get out of here. I need my lightsaber back from wherever the guards put it."
Nature is bountiful where idiots are concerned
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
No, they arent breasts, they're personalities, because its ok to like a girl for her personalities
It takes a big man to cry, but it takes a bigger man to laugh at that man
