Multi-Team Deathmatch
Posted: Sun Jul 17, 2011 5:36 pm
Hey folks,
Today on the range, not being content to stick with the tried and true scenarios, we tried out a multi-team deathmatch scenario.
Knowing who is on your team being one of the biggest factors to consider, we decided on multiple 2 person teams (easy to keep track of your teammate).
We played a round on both the yard and the pond areas.
The yard was definitely faster paced, while the pond was a big campfest for the first 10 minutes.
Win condition was "last man standing" which was a mistake, confirmed kills would definitely be the better way to go... discourage camping and reward an aggressive playstyle.
Rules as follows...
1) Break group into teams of two.
2) Each team finds an area to start the game in. Cover is good, but you need to know who is around you when you start. (Some tweaking of this may be necessary).
3) Once you're out, you're out.
4) Keep track of how many people you have tagged.
5) Team with most frags wins. *Alternate* last team eliminated gets small point bonus on final score, last player standing gets moderate point bonus on final score.
Today on the range, not being content to stick with the tried and true scenarios, we tried out a multi-team deathmatch scenario.
Knowing who is on your team being one of the biggest factors to consider, we decided on multiple 2 person teams (easy to keep track of your teammate).
We played a round on both the yard and the pond areas.
The yard was definitely faster paced, while the pond was a big campfest for the first 10 minutes.
Win condition was "last man standing" which was a mistake, confirmed kills would definitely be the better way to go... discourage camping and reward an aggressive playstyle.
Rules as follows...
1) Break group into teams of two.
2) Each team finds an area to start the game in. Cover is good, but you need to know who is around you when you start. (Some tweaking of this may be necessary).
3) Once you're out, you're out.
4) Keep track of how many people you have tagged.
5) Team with most frags wins. *Alternate* last team eliminated gets small point bonus on final score, last player standing gets moderate point bonus on final score.