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Citizens v1.0.8f

Posted: Sun Jun 05, 2011 2:49 pm
by [PX]Kal Bob
http://forums.bukkit.org/threads/mech-citizens-v1-0-8f-npcs-for-bukkit-1-6-compatible-818.7173/
Version: v1.0.8f Bukkit Version: 818

Citizens is an NPC plugin in the vein of the old hey0 ones, aimed at creating NPCs that perform a variety of tasks. Citizens supports and will support many different types of NPCs, from simple information-dispensing helpers to fully-featured, wandering guards. Citizens supports Permissions but will default to ops only if not available.

Features:
Basic NPC support - right click messages, items, looking around, other abilities.
Trader NPC support - intuitive interface, buying/selling item/server currency.
Blacksmith NPC support - item-repairing NPCs.
Healer NPC support - NPCs that heal you based on their own level of health.
Wizard NPC support - teleport your players around the map.
Compatible with Essentials Eco, BOSEcon and iConomy, and item currency.

Detailed Instructions: http://citizens.wikia.com/wiki/Citizens_Wiki

Basic Commands:

/npc create [name] (text - optional) creates an NPC at your location.
/npc set [text] sets an NPC's text (removes all previous messages).
/npc add [text] adds to an NPC's text list (messages selected randomly from the list).
/npc reset resets an NPC's messages.
/npc name [new name] sets an NPC's name.
/npc color [&(code)] sets an NPC's colour.
OR /npc colour [&(code)] Either spelling of colour can be used.
/npc remove (all) removes an NPC (or all of them).
/npc item [id|item name] sets an NPC's in hand item to the specified type.
/npc helmet|boots|torso|legs [id|item name] sets the specified armor type of an NPC.
/npc move moves an NPC to your location.
/npc copy makes a copy of the npc at your location.
/npc tp teleports you to the selected NPC.
/npc id gets the ID of the currently selected NPC.
/npc select [id] selects an NPC ID.
/npc talkwhenclose [true/false] sets whether a specific NPC should talk when close.
/npc lookatplayers [true/false] as above, but for looking at players.
/npc setowner [name] sets the owner of the NPC.
/basic|trader|healer|wizard help (page)
displays a list of commands.

Re: Citizens v1.0.8f

Posted: Sun Jun 05, 2011 3:36 pm
by [Fallen]TSB
is this active?

Re: Citizens v1.0.8f

Posted: Sun Jun 05, 2011 4:21 pm
by [Fallen]Thumperup
Please please give us permission to use it lol

Re: Citizens v1.0.8f

Posted: Mon Jun 06, 2011 7:37 am
by [PX]Kal Bob
I did.... It should be open to everyone....
I will check into this as soon as I get a minute.

Re: Citizens v1.0.8f

Posted: Mon Jun 06, 2011 8:18 am
by [Fallen]TSB
yah when using the /npc create command it says I dont have permission

Re: Citizens v1.0.8f

Posted: Mon Jun 06, 2011 10:45 am
by [PX] Nebuchadnezzar
[Fallen]TSB wrote:yah when using the /npc create command it says I dont have permission


Same here, but I did see yours Bob. I tried to punch it since it was not on the server list and I thought it was a hidden user not moving. It just stood there and did nothing. Same with jim.

Re: Citizens v1.0.8f

Posted: Mon Jun 06, 2011 11:29 am
by [PX]Kal Bob
yeah, stupid Jim...
he did not turn out right.

Did kalbob greet you?

Re: Citizens v1.0.8f

Posted: Mon Jun 06, 2011 1:57 pm
by [PX] Nebuchadnezzar
No, he just stood there looking stupid :D

Can we change their skins?

Re: Citizens v1.0.8f

Posted: Mon Jun 06, 2011 3:00 pm
by [PX]Kal Bob
only by changing there name to someone who has the skin.
eg. if you name the NPC Dempsey23, you will get his skin.

There is no way to change it, sadly.

Re: Citizens v1.0.8f

Posted: Tue Jun 07, 2011 5:37 pm
by [Fallen]TSB
must make .... this... work...

Re: Citizens v1.0.8f

Posted: Wed Jun 08, 2011 10:31 am
by [PX]Kal Bob
Give it a try now, it should be working for everyone now... should have worked before but meh.