Gauntlet
Posted: Wed May 18, 2011 10:33 am
Requirements
Two teams, Attacker and Defenders
Arm Bands
Setup
The Defenders:
The Defenders setup on the field in Tactical Advantageousness positions.
Care should be taken when picking spots since once the round begins the Defender cannot move from that spot.
This setup takes place out of sight from the attackers so that the Defenders Positions cannot be seen before the round begins.
The Attackers:
Rally at a starting point, out of sight from the Gauntlet and wait for the marshal's go signal.
Rules
The Defenders cannot move from there positions once the round begins.
The Attackers must make their way through the Gauntlet and attempt to reach the goal point at the end of the field.
The boundaries should be laid out in such a way that the Attacks must advance towards the defenders and so that there is no easy way to simply walk by them.
House Rules
The use of buildings for defenders is not permitted
The use of buildings for attackers is permitted
Victory
The Attackers win if they reach the goal mark or eliminate all of the defenders.
The Defenders win if they eliminate the Attackers or the Time Limit Expires.
Two teams, Attacker and Defenders
Arm Bands
Setup
The Defenders:
The Defenders setup on the field in Tactical Advantageousness positions.
Care should be taken when picking spots since once the round begins the Defender cannot move from that spot.
This setup takes place out of sight from the attackers so that the Defenders Positions cannot be seen before the round begins.
The Attackers:
Rally at a starting point, out of sight from the Gauntlet and wait for the marshal's go signal.
Rules
The Defenders cannot move from there positions once the round begins.
The Attackers must make their way through the Gauntlet and attempt to reach the goal point at the end of the field.
The boundaries should be laid out in such a way that the Attacks must advance towards the defenders and so that there is no easy way to simply walk by them.
House Rules
The use of buildings for defenders is not permitted
The use of buildings for attackers is permitted
Victory
The Attackers win if they reach the goal mark or eliminate all of the defenders.
The Defenders win if they eliminate the Attackers or the Time Limit Expires.