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Jedi Knight III

Posted: Mon Mar 31, 2003 10:37 am
by Ghost [PX]
Yes thats right, I put JK3. Its not a mistake either. I found some info on a few message boards and websites. Raven is developing JK3. It will very different from JK2 in that you can choose many different things and you dont play as Kyle Katarn. Here are some screenshots:

http://www.echonetwork.net/forums/viewtopic.php?t=578
(scroll down a bit)

The cover of GameStar magazine with the sneak preview:

http://www.gamestar.de/cgi-bin/heft.mpl

And another forum with some random info (most of it is on the other pages though):

http://pagead.googlesyndication.com/search?output=cahtml&num=0&client=ca-ugo_728x90&ca_format=728x90&ca_random=1049119852421&hl=en&q=http%3A//pagead.googlesyndication.com/ca/show_ads.js

And some more Screens (some the same but a few different and easier to see):

http://mediamgr.ugo.com:80/html.ng/size=120x600&affiliate=lfnetwork2&channel=games&subchannel=pc&Network=affiliates&rating=g

From the screenshots, I am very pleased. You can use multiple Lightsabers or get a Darth Maul style dual blade, and choose either the light or dark path!

w00t! :D
*Edit*
added last link for more screenshots

Posted: Mon Mar 31, 2003 10:41 am
by [Fallen]Thumperup
I really liked playing JKII and I don't know why it died off but ohwell.

Maybe JKIII we will all play at a lan party.

The screen shots look great.

Posted: Mon Mar 31, 2003 12:08 pm
by THE JEW (RaVeN)
Don't go rushing out to preorder, though. There's *some* speculation that this just might be hog wash. Prolly will actually be released, but don't go betting the family farm just yet ;)

Posted: Mon Mar 31, 2003 6:08 pm
by Ghost [PX]
I realize this, but its still nice to dream right? :cry:

Posted: Mon Mar 31, 2003 6:13 pm
by THE JEW (RaVeN)
Actually, the news today says that Raven has admitted to doing the interview so it now seems it's a lot more likely than originally thought. Why dream when you can buy it off the shelf? :mrgreen:

Posted: Mon Mar 31, 2003 6:46 pm
by Dempsey
Mike wants it bad! Though the timing couldn't be more awful. Im just waiting for HAPPY APRIL FOOLS! D'oh!

Posted: Wed Apr 02, 2003 4:48 pm
by [Fallen]TSB
There are two games I will always get with out question... Command and Conquer and JK .... if and when it comes out ... I am all over it!

Posted: Sat Apr 12, 2003 1:16 am
by THE JEW (RaVeN)
One must always play JK with the saber, so here's how to make one:

http://www.zapwizard.com/Lightsaber/index.html

Seeing how's it's made with threaded rod, you could actually wack somebody with it and not have it shatter like those cheap plastic ones.

Posted: Sat Apr 12, 2003 10:30 am
by [PX] Nebuchadnezzar
hmmm... worth a try...

Posted: Wed May 07, 2003 9:54 pm
by [Fallen]TSB
http://www.gamespy.com/interviews/april03/foster/

looks sweet it sounds like you can do a lot with this puppy


here is some stuff about it..... think about it your own jedi and it is not the same as each others.. sweet....



"Lightsaber – The player will start with a lightsaber he creates choosing from different hilts and blade colors. The player will be able to use the lightsaber for the entire game, eventually earning the right to wield a saber staff, or one lightsaber in each hand. A full range weapons and Force Powers is also available to the player, as in Jedi Outcast.
Player Character – As the player, you get to create a custom Jedi character to play through the game with, choosing from hundreds of potential combinations. As a student at the Jedi Academy, you will train under Luke Skywalker and Kyle Katarn.
Timeline – The game takes place one year after the events of Jedi Outcast; fourteen years after A New Hope.
Game Engine – Jedi Academy uses a heavily modified version of id Software’s Quake III: Team Arena engine.

New features added since Jedi Outcast are:

Character customization system - allows players to create their own Jedi in both SP and MP (estimating 2160 combinations currently)
Ghoul II enhancements including the Ghoul infinite Model modification system - Allows for modular model enhancements, custom colorization, and expanded animation support
New ICARUS II scripting system for Single player and Multiplayer. Now allows for scripted events in multiplayer matches.
New map creation tools allowing for models to be used as in world objects instead of just textures. Creates richer 3-D environments.
New non-linear mission progression system.
Raven’s ARIOCHE terrain system.
Portal skies
Rag doll skeletal system
Enhanced vehicle system. Allows for new ride-able vehicles in addition to previous drive-able ones
Character and vehicle enhancements designed to enable expanded mod support. Modders will be able to design their own Jedi, character outfits, sabers, etc. Development – Jedi Academy is being developed by Raven Software in conjunction with LucasArts and Activision.


LucasArts is publishing and distributing the game in North America. Activision is distributing the game in all non-North American territories."