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RA3 Connection Problem

Posted: Mon Nov 10, 2003 8:41 pm
by [Fallen]Thumperup
A bunch of us have been playing RA3 and we all had a connection interuption problem

I found a way to stop it.

seta com_maxfps "100"
seta cl_maxpackets "100"

Set those and it will work Great for online.

P.S it's easy when you have a Master.cfg

Note: set it back for Lan parties

Posted: Mon Nov 10, 2003 9:12 pm
by [PX]IronFist
I had to set cl_maxpackets higher than 100 for it to work ok, closer to 500.

Posted: Mon Nov 10, 2003 9:23 pm
by [Fallen]Thumperup
oh well.... mine works :P

Posted: Mon Nov 10, 2003 11:31 pm
by [PX] Nebuchadnezzar
mine is also at 100, and it works great online now

Posted: Tue Nov 11, 2003 4:46 pm
by THE JEW (RaVeN)
Yeah, you're now using the prediction feature more. Technically, even when you're on a LAN you're using the prediction function (ie. even if you see your crosshair over the person, it's not technically there). Hard to understand, I know. Visit Promode to fully understand.

Posted: Tue Nov 11, 2003 7:30 pm
by [Fallen]Thumperup
I was talking more along the lines of FPS

Posted: Tue Nov 11, 2003 7:40 pm
by THE JEW (RaVeN)
Yeah, but you also talked about packets. Thus, you're also discussing the network traffic.