Mission One - Gameplay
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Shintu - You crouch in the underbrush, watching the lightfight unfold around you, as your comrades trade fire with the enemy, risking their lives for the greater good.
Marius - Your speeder accelerates quickly, and shoots out towards the lake.
You speeder has a move of 160, enough to cover the distance in one move at normal speed.
This is Easy terrain and you are moving at reqular speed so there is no move roll required.
You exit the smoke screen and blast out onto the lake. The sky is clear, and the air is crisp. The mountians sparkle in the distance as you near the fighter which has almost totally submerged beneath the water. Only the nose is still protruding, and you hover the speeder nearby, just over the water.
Marissa - She tries to take off but the speeder still isn't ready.
Liox - You "Frantically try to regain conciousness"
This is a difficult strength roll
Your Strength is 2D+2
You roll an 8
Your eyes roll farther back into your head.
You roll to see if you drown, you have been under for 2 rounds.
You roll 2D and get a 4
4 > 2 so you live.
Bendox - You stare up into the watery abyss, Liox's body weighs heavy against your shoulder. Summoning all your strength you swim for the surface.
You are using a force point so all your actions for this round are doubled.
Your swimming is 3D x 2 for a force point = 6D
This is a very difficult swimming task
You roll a 29
You swim hard towards the surface, each stroke more difficult than the last as you strive towards the light. Finally you burst from beneath the blue, and into the crisp mountian air. You look around for the fighter and see that only the nose is visible above the surface now. To your right, hovering near the submerged vehicle, is a man in an alliance military uniform on a speeder bike.
Saku - You shout to Marissa "It'll be just a few more seconds" as you run towards the cockpit. You sit down and take a look at the controls.
Sorall - You quickly activate your lightsaber and slash towards the trooper kneeling beside you.
Your lightsaber is 4D + 1D for preparing + 1D for character point - 1D for Wounded status = 5D
You roll a 16
The trooper dodges
He rolls a 9
He tries to jump out of the way but your saber slices him right across the chest.
He takes 17 points of damage
He rolls an 8
He is Incapacitated and unconscious for 28 minuites
The trooper screams out in pain and collapses to the ground.
Geno - He takes aim and shoots
His blaster is 5D - 1D for Stunned status
He rolls a 14
The trooper dodges, he rolls a 15
The bolt streaks harmlessly past the troopers right shoulder.
Vivian - You fire up the fighter and blast out of the bay, hot on Jardon's tail, guards yelling after you with rage. As soon as you exit the station, the sensors sound an alarm. You look up from the console out the forward viewport....a stardestroyer looms large in the distance, it appears to be tractoring in a small freighter. Two TIE fighters are on an intercept course.
Rain - Narvek gives you a questioning look as you don't respond to his comment. The ship shudders as the tractor beam disengages, you have entered the bay.
The scene after round 3

Marius - Your speeder accelerates quickly, and shoots out towards the lake.
You speeder has a move of 160, enough to cover the distance in one move at normal speed.
This is Easy terrain and you are moving at reqular speed so there is no move roll required.
You exit the smoke screen and blast out onto the lake. The sky is clear, and the air is crisp. The mountians sparkle in the distance as you near the fighter which has almost totally submerged beneath the water. Only the nose is still protruding, and you hover the speeder nearby, just over the water.
Marissa - She tries to take off but the speeder still isn't ready.
Liox - You "Frantically try to regain conciousness"
This is a difficult strength roll
Your Strength is 2D+2
You roll an 8
Your eyes roll farther back into your head.
You roll to see if you drown, you have been under for 2 rounds.
You roll 2D and get a 4
4 > 2 so you live.
Bendox - You stare up into the watery abyss, Liox's body weighs heavy against your shoulder. Summoning all your strength you swim for the surface.
You are using a force point so all your actions for this round are doubled.
Your swimming is 3D x 2 for a force point = 6D
This is a very difficult swimming task
You roll a 29
You swim hard towards the surface, each stroke more difficult than the last as you strive towards the light. Finally you burst from beneath the blue, and into the crisp mountian air. You look around for the fighter and see that only the nose is visible above the surface now. To your right, hovering near the submerged vehicle, is a man in an alliance military uniform on a speeder bike.
Saku - You shout to Marissa "It'll be just a few more seconds" as you run towards the cockpit. You sit down and take a look at the controls.
Sorall - You quickly activate your lightsaber and slash towards the trooper kneeling beside you.
Your lightsaber is 4D + 1D for preparing + 1D for character point - 1D for Wounded status = 5D
You roll a 16
The trooper dodges
He rolls a 9
He tries to jump out of the way but your saber slices him right across the chest.
He takes 17 points of damage
He rolls an 8
He is Incapacitated and unconscious for 28 minuites
The trooper screams out in pain and collapses to the ground.
Geno - He takes aim and shoots
His blaster is 5D - 1D for Stunned status
He rolls a 14
The trooper dodges, he rolls a 15
The bolt streaks harmlessly past the troopers right shoulder.
Vivian - You fire up the fighter and blast out of the bay, hot on Jardon's tail, guards yelling after you with rage. As soon as you exit the station, the sensors sound an alarm. You look up from the console out the forward viewport....a stardestroyer looms large in the distance, it appears to be tractoring in a small freighter. Two TIE fighters are on an intercept course.
Rain - Narvek gives you a questioning look as you don't respond to his comment. The ship shudders as the tractor beam disengages, you have entered the bay.
The scene after round 3

Last edited by [PX]IronFist on Mon Jun 14, 2004 6:35 pm, edited 3 times in total.
Ilon "Rezzer" Rezon in the Late Era RPG
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The Stunned Trooper is taking one action, shooting at Geno.
His blaster is 4D-1D for multiple actions -1D for stunned status = 2D
He rolls a 6
The Other trooper is taking one action, he is shooting at Sorall
His blaster is 4D
He rolls an 11
The Scout trooper on the right is taking one action, he is shooting at Sorall
His blaster is 4D
He rolls a 21
The Scount on the left is taking 2 actions the first is moving deeper into the clearing, near lightmarker.
Two more scouts appear on the north end of the lake, blasting out of the woods onto the water.
The scene after the Enemy Actions is:
The post order for the next part of the round is
Sorall
Geno
His blaster is 4D-1D for multiple actions -1D for stunned status = 2D
He rolls a 6
The Other trooper is taking one action, he is shooting at Sorall
His blaster is 4D
He rolls an 11
The Scout trooper on the right is taking one action, he is shooting at Sorall
His blaster is 4D
He rolls a 21
The Scount on the left is taking 2 actions the first is moving deeper into the clearing, near lightmarker.
Two more scouts appear on the north end of the lake, blasting out of the woods onto the water.
The scene after the Enemy Actions is:
The post order for the next part of the round is
Sorall
Geno
Last edited by [PX]IronFist on Tue Jun 15, 2004 9:52 pm, edited 1 time in total.
Ilon "Rezzer" Rezon in the Late Era RPG
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I would like to spend as many character points as is required to dodge the shot from the trooper, who rolled a 21.
If I have to give an actual number of points to be spent, then I will spend 3 character points, to bring my dodge to 6D.
If I have to give an actual number of points to be spent, then I will spend 3 character points, to bring my dodge to 6D.
Until you find something worth dying for, you're not really living.
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- [PX]IronFist
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Sorall - You recover from your saber slash and throw yourself hard to the right to avoid the incomming blaster bolts.
Your dodge is 5D + 3 character points = 8D - 1D for wounded status - 1D for multiple actions = 6D
You roll a 23
The bolts streak past you as you perform a rolling dodge.
Geno - He dodges to the forest floor.
His dodge is 4D+1 - 1D for stunned status - 1D for multiple actions = 2D+1
He rolls an 8
Geno manages to hit the deck just in time to avoid being blasted by the bolt.
The scene after the first part of round 3:
The post order for the next part of the round is
Marius
Sorall
Your dodge is 5D + 3 character points = 8D - 1D for wounded status - 1D for multiple actions = 6D
You roll a 23
The bolts streak past you as you perform a rolling dodge.
Geno - He dodges to the forest floor.
His dodge is 4D+1 - 1D for stunned status - 1D for multiple actions = 2D+1
He rolls an 8
Geno manages to hit the deck just in time to avoid being blasted by the bolt.
The scene after the first part of round 3:
The post order for the next part of the round is
Marius
Sorall
Ilon "Rezzer" Rezon in the Late Era RPG
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Marius - You search the surrounding water for any sign of the survivors.
This is a very easy search
Your search is 3D+2
You roll a 20, with a 6 on the wild die
They splash up out of the water to your left, gasping for air. One of them appears to be unconscious.
Sorall - You yell to your comrades and dash behind a tree at the closest edge of the clearing.
The scene after 2nd actions

This is a very easy search
Your search is 3D+2
You roll a 20, with a 6 on the wild die
They splash up out of the water to your left, gasping for air. One of them appears to be unconscious.
Sorall - You yell to your comrades and dash behind a tree at the closest edge of the clearing.
The scene after 2nd actions

Ilon "Rezzer" Rezon in the Late Era RPG
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The scout on the left raises his blaster and shoots at Sorall
His blaster is 4D -1D for multiple actions = 3D
He rolls a 9
The bolt streaks harmlessly past the Jedi's shoulder as he seeks cover behind the tree.
The scene at the end of round 3
The post order for next round is:
Shintu
Marius
Marissa
Liox
Bendox
Saku
Sorall
Geno
Vivian
Rain
His blaster is 4D -1D for multiple actions = 3D
He rolls a 9
The bolt streaks harmlessly past the Jedi's shoulder as he seeks cover behind the tree.
The scene at the end of round 3
The post order for next round is:
Shintu
Marius
Marissa
Liox
Bendox
Saku
Sorall
Geno
Vivian
Rain
Last edited by [PX]IronFist on Fri Jun 18, 2004 6:42 pm, edited 1 time in total.
Ilon "Rezzer" Rezon in the Late Era RPG
- [PX]IronFist
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