Mission One - Gameplay

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Ghost [PX]
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Post by Ghost [PX] »

I turn to face Bendox

"Quickly, did you see where they put my lightsaber? Im not going anywhere without it."

I say to Jardon after Bendox Replies

"Go ahead without me, I can look after myself. I'll be right behind you."

I then go through the door and attempt to find my lightsaber, using whatever info Bendox provided.
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Post by Queen Zeus »

I am going to proceed down the hallway and look for a stair case, or a map on the wall.
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[Fallen]TSB
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Post by [Fallen]TSB »

I am going to grab him and the fly threw the opening and land..
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Post by [Fallen]Thanatos »

I reply to Liox.

Ya it in there(pointing to the door i just came out of) but theres a gard in there and he a little pissed off at me right now.

Im with you Liox lets get your saber back, and maby find me a replacment weapon.
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Post by [PX]IronFist »

Liox - You enter the room - still in complete darkness. You can hear Jardon's voice in the hall.
"We, don't have time. I've got two blaster rifles off those guards, we can always come back for your saber later."
You feel along the wall untill you reach the door Bendox told you about, it is locked just like he said and seems to require a key card. Someone bumps into you in the darkness. You put out your hand and feel the cold steel of body armor, it must be a guard. He speaks to you.
"Hey, who's there, what's going on around here"



Vivian - You wander around the corridors looking for a map, all the doors and corridors looks the same and soon you don't know where you are, or how far you've traveled. Eventually you come across a computer terminal, it looks to be some kind of maintinence computer.
You try to use it to look up a map of the station.


This is an easy Computer/Program-Repair roll.
You roll an 11

The map is easily retrieved and you scan it for an exit. Most of the rooms on this level seem to be marked storage, "no access", or "return air plenum". There are two sets of lifts, one on each side of the station, and there appears to be stairs as well, on each of the opposite sides. They are marked "service access" on the map. Your current location is close to one of the stairs, the door is marked SUB5-21. You quickly find the door and enter the stairwell. It is a small winding staircase, leading both up and down.


Rain - You grab Narvek by the shoulders and try to fly him through the now open doors to safety.

This is a moderate Jet-Pack Operation roll
You roll a 23

You smoothly glid through the doors and set yourself and Narvek down in the corridor. Narvek straightens his tattered rags.
"Well, I guess that wasen't so bad. The weapons are this way"
He leads you through the corridors toward the center of the station. All of the corridors are quiet, you appear to be the only ones awake at this hour. Eventually Narvek slows his pace
"I think it's right around here somewhere"
He starts to run his hand along the wall as you walk.
"Yes, this is it, I'm sure of it"
He gives one of the wall panels a sharp knock and it slowly begins to slide open. Inside is a small duffel, which Narvek removes from the wall and then closes the hatch.
"I knew those stupid guards would never find this."
Inside is several thermal detonators, two det packs, a hold-out blaster pistol and three blaster rifles, two with scopes equipped. There is also a change of clothes. Narvek reaches into the bag takes out the clothes, one of the detonators, and one of the scoped rifles. He begins putting on the pants and vest over his old clothes.
"You can take your pick of the weapons, the scoped one has been modified for range, the other for damage. Now, I will give you the information on Jardon, on one condition - you have to take me with you. There is no way I am going back into that cell, and besides, I don't think either of us would stand a chance alone against a patrol of guards."



Bendox - As you follow Liox into the other room, Jardon shouts after you.
"We, don't have time. I got two blaster rifles off those guards, we can always come back for your saber later."
You follow Liox as he feels his way along the wall. Suddenly he stops, and you hear a voice in the darkness.
"Hey, who's there, what's going on around here"
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Post by Ghost [PX] »

Hoping that Bendox stays quiet, I declare to the guard..
"Maintenence sir. Just tryingt to locate the cause of the power disturbance. It appears to be throught this door, but I dont have access. Could you open it up for me?"
Nature is bountiful where idiots are concerned

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Post by Queen Zeus »

I am going to climb the stairs in an upward direction. I am going to go up to the main level and find another computer and attempt to determine what happened to the others. I am going to try and get into the security logs and see if it mentions any of their names.
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Post by [Fallen]TSB »

I am going to take all the stuff i can carry.. then say .. sure man u got me this far might as well take u with me.. i look at him and then say ok tell me what u know..
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Post by [Fallen]Thanatos »

hmm, thinking of how pissed off the gard is at me, i decide to go with Jardon.
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Post by [PX]IronFist »

Liox - You attempt to convince the guard you are on the maintenance staff.

This is a moderate persuasion roll
Your Perception is 3D+1
You roll a 16

You hear some shuffling in the darkness.
"Maintenance...I was wondering when you guys would show up. Yah, I think I've got the card around here somewhere. The head guard left it with me when he took off to find one of the prisoners"
You hear some more shuffling and then a sliding click noise. The small red light by the door blinks twice and then turns green.
"There you go, she's all yours....but what could possibly be wrong in the chief's office that would cause a power outage like this?"
He swings the door open (atleast it sounds like he does).



Vivian - You begin climbing, each step on the hard metal of the stair echoing down into the empty well below. After five flights you reach a landing and the the door reads "Level 0". You open the door and step out into a corridor. Things are finally starting to look familier, the lighting is dim but this is definitely the main floor of the station. You dash to a computer terminal and attempt to look up the security logs.

This is a difficult Computer/Program Repair roll
Your technical is 2D
You roll an 8

The security logs are off limits but you are able to access a public security report. It states that 2 people were taken into custody by the station security in relation to an explosion in the security office earlier in the night, 2 others are still at large.


Rain - You grab the hold out blaster, one of the rifles, and two detonators, you have no room for the det packs.
Narvek finishes dressing and turns to face you.
"It feels good to be wearing somthing normal, I have been rotting in that cell in those rags for days.
As for this Jardon guy, I don't know exactly where he is....but I do know that he wasn't in the same lock-up as me, and there is only one other place on this station where they can hold people - Admin Security. They have a few cells on the administrative level where they keep high priority prisoners, level 30. That has to be where they took him, either that or he is already dead.
Now, I don't know what your planning, but that place is like a fortress, and with the lifts not working I don't know how we could even get there, the stairs don't go that high.
I think our best bet is to try to make it to a docking bay, steal some ships, and get the hell out of here."



Bendox - You leave Liox to try to convince the guard to let him into the office, and return to Jardon.
He hands you a blaster rifle.
"Your a pilot right? well, I hope you have some experince with one of these.
He grabs your arm and starts leading you through the darkness.
"In the course of my investigation I discovered where Greng had been hiding, and why it was so hard to find him. It all makes sense once you think about it.
Anyway, we don't have time for this now, we are almost there"

After walking for a few seconds, he stops infront of a closed door.
"Ok, this is it. Without power the door controls are disabled, so one of us will have to pry it open, while the other gets ready to fire. Who knows what he might have waiting for us when we open this thing."
Last edited by [PX]IronFist on Mon Feb 02, 2004 5:06 pm, edited 2 times in total.
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Post by Ghost [PX] »

I begin to find my way through the door.

I respond to the guard:
"Damned if I know, crossed wires, bad circuitry or sometimes you can get these little critters in there that chew on a power conduit and get themselves fried... Nasty cleanup that is... I tell yah, one of these days....."

I continue to ramble on to distract the guard as I make my way into the room and search for my lightsaber, carefully trying to notice my surroundings as best I can in the dark.
Nature is bountiful where idiots are concerned

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Post by Queen Zeus »

I ask the computer "where the authorities take all prisoners?"
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Post by [Fallen]TSB »

What do you know of Greng (incert full name here ..).. and do you know where I could find him?
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Post by [Fallen]Thanatos »

Ok i will try to pry the door open, you get ready to shoot, Set to stun, lets get this guy alive.

i use one charactor point to attempt to open the door.
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Post by [PX]IronFist »

Liox - You walk into the office with your arms stretched out infront of yourself, trying to get a feel for the layout of the room. You manage to walk into a desk and bash your shin on the edge of it. The guard calls to you from outside the door.
"Is everything ok in there?"
You try to get a look at your surroundings, but it's useless in the dark, the only light source is the soft glow of the indicator light on the door lock.
You stumble around for a few minuites, searching desperately to try to find your weapon in the tenebrosity. As you search the surface of the desk you discover that there are several drawers on the side facing away from the door. You open the top one and put your hand inside. You grasp an object, irregular yet cylindrical, with the familiar sharp cold of tempered duarsteel. You fingers naturally find their way into the hand grip which could only be meant for you. You pull it from the desk - and suddenly you are enveloped in a wave of light.
The power has returned - your eyes adjust rapidly to the once blinding brilliance. You don't have time to take in the room, all you can see is the guard standing in the doorway. He looks up from the floor and slowly takes his hand away from his eyes, shaking his head slightly.
"Well I guess you did somthing right, th....."
A gleem of recognition enters his face as he gazes upon your form.
"hey, your the....."
Simple recognition quickly changes to fear.
"oh, shi..."
He grabs for his blaster.



Vivian - The computer responds in a cheery tone, and some happy music begins to play in the background.
"Crime on Sigma station is no longer a problem. If you are in need of assistance please contact station security located on level one."
It displays a small map showing you how to get to the security station.
You try to access more information manually.


Your Computer/Program repair is 2D
You roll a 9

You manage to access a security information file.

-All prisoners are kept in the security office located on level one. If additional processing is required, it will be performed in the administrative area, on level 30.


Rain - Narvek gives you an annoyed look.
"I told you before, I don't know anything about this Greng Bring guy. I've only barely heard the name before - personally I'm not sure if he exists at all.
Listen, I told you all the information we made the deal for - the information about Jardon. Now we need to figure out some sort of plan to get out of here - before a group of guards decides to stop by."

He shoves the duffle back into it's hiding place and closes it up.


Bendox - Jardon lets go of you, and from the sound of it, crouches down in front of the door.
"Ok, I'm in position. Once the door opens, I'll lay down some cover fire and you run in and take him out. Hopefully the darkness will allow us to take him by suprise"
You try to grab the edge of the door, but it is too smooth for your fingers to get a good grip, so you position the butt of your rifle against a ridge on the surface of the door and push, trying to slide it open.


This is a moderate Strength roll
Your Strength is 3D + 1 chr point = 4D
You roll a 12

The door slowly begins to slide open, you can hear the gears grinding as the mechanism trys to stop you from forcing it into a position it was never meant to be in.
The room on the other side appears to be just as dark as the one you are in now, you can't see any kind of movement inside. You push harder, the door is half open now - suddenly there is a blinding light. The door is instantly moving on it's own and quickly slides open all the way, you slam into the door frame with all of the force of your body and are knocked onto the ground. You can hear the sound of blaster fire, and you look up from the carpet, your eyes adjusting to the now well lit room. Everything seems to be moving in slow motion. Jardon is firing into the room, apparently at random. His eyes must be having trouble adjusting as well. There is a figure in the room, he is crouched in the corner - a gleeming ball of golden metalllic fury.
Now he quickly rises, and as your eyes adjust more you can make out that it is indeed a man, covered from head to toe in gold plated armor. He runs to the other side of the room, and seems to move faster than any man should be able to with that amount of equiptment on.
As you get to your feet he disappears into a lift tube on the opposite side of the room, leaving these parting words.
"Your too late Pratter."
You could swear that Jardon's last shot hit him dead on, right in the chest - and bounced off.
Last edited by [PX]IronFist on Mon Feb 02, 2004 5:16 pm, edited 6 times in total.
Ilon "Rezzer" Rezon in the Late Era RPG
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